static public int RemoveEntity(IntPtr l) { try { GameFramework.EntityManager self = (GameFramework.EntityManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); self.RemoveEntity(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
public void DestroyEntities(int[] unit_ids) { Msg_RC_DestroyNpc destroyNpcBuilder = new Msg_RC_DestroyNpc(); for (int i = 0; i < unit_ids.Length; i++) { EntityInfo npc = EntityManager.GetEntityInfoByUnitId(unit_ids[i]); if (npc != null) { destroyNpcBuilder.npc_id = npc.GetId(); NotifyAllUser(RoomMessageDefine.Msg_RC_DestroyNpc, destroyNpcBuilder); EntityManager.RemoveEntity(npc.GetId()); } } }