private AssetAssociate GetAssociate(string path) { AssetAssociate pathassociate = null; if (mAssociatelist.TryGetValue(path, out pathassociate)) { return(pathassociate); } return(null); }
public void UnloadAssets(bool unloadAll) { //TODO:这里有死循环,明日来后要查一查!!!!!!!!!! Dictionary <string, int> safeCount = new Dictionary <string, int>(); while (mRecyAssets.Count > 0) { AssetData asset = mRecyAssets[0]; mRecyAssets.RemoveAt(0); if (asset == null) { continue; } AssetAssociate aa = GetAssociate(asset.url); if (aa != null && aa.HasAssociateInMemory) { int nCount = 0; safeCount.TryGetValue(asset.url, out nCount); if (nCount < 5) { //确保资源删除时,被访问不要超过5次,5次遍历列表失败,此资源强制删除 mRecyAssets.Add(asset); if (safeCount.ContainsKey(asset.url)) { safeCount[asset.url]++; } else { safeCount.Add(asset.url, 1); } continue; } } if (asset != null && !asset.IsUnLoaded) { ChangeAssetState(asset, false); asset.UnLoad(true); mAssetInMemory.Remove(asset.url); mRecycleLookUP.Remove(asset.url); } } }
//记录引用 public void RecordAssociate(string url, string[] depends) { AssetAssociate aa = null; url = AssetUtility.GetRealPath(url); if (depends != null) { for (int i = 0; i < depends.Length; ++i) { string tdp = AssetUtility.GetRealPath(depends[i]); if (!mAssociatelist.TryGetValue(tdp, out aa)) { aa = new AssetAssociate(); aa.url = tdp; mAssociatelist.Add(tdp, aa); } aa.SetAssociate(url, aa.GetAAState(url)); } } }