public void btnStartGame_Click(object sender, EventArgs e) { PlayScreen ps = new PlayScreen(_graphics); ps.Initialize(); ps.LoadContent(_content); this.ScreenManager.Add(ps); /*TestScreen ts = new TestScreen(_graphics); ts.Initialize(); ts.LoadContent(_content); this.ScreenManager.Add(ts);*/ }
protected override void Initialize() { TSInputHandler.Initialize(); //startScreen = new StartScreen(graphics); //startScreen.Initialize(); playScreen = new PlayScreen(graphics); playScreen.Initialize(); screenManager = new TSScreenManager(this); //screenManager.Add(startScreen); screenManager.Add(playScreen); base.Initialize(); }