int GetShowPartyClassPaletteType(uint unit_number) { if (unit_number < 0x40) {//Player return(0); } if (unit_number < 0x80) {//NPC return(1); } if (unit_number < 0xC0) {//ENEMY return(2); } if (PatchUtil.SearchCache_FourthAllegiance() == PatchUtil.FourthAllegiance_extends.FourthAllegiance) { //第4の忠誠 return(3); } //ENEMY return(2); }