public Unit GetTarget() { var target = TargetSelector.ClosestToMouse(Owner, 500); if (target != null && (Owner.IsValidOrbwalkingTarget(target) || UnitExtensions.HasModifier(Owner, "modifier_item_hurricane_pike_range"))) { return(target); } return(null); }
public bool HexSync() { if (Target != null && Target.IsValid && UnitExtensions.HasModifier(Target, "modifier_shadow_shaman_voodoo") && (Target.FindModifier("modifier_shadow_shaman_voodoo").RemainingTime * 1000) - 100 <= 600 || !Ensage.SDK.Extensions.UnitExtensions.IsHexed(Target)) { return(true); } return(false); }
public virtual async Task KillStealAsync() { float RemnantAutoDamage = this.Remnant.GetAbilityData("static_remnant_damage") + this.Overload.GetDamage(Overload.Level - 1); RemnantAutoDamage += (Owner.MinimumDamage + Owner.BonusDamage); RemnantAutoDamage *= GetSpellAmp(); float AutoDamage = this.Overload.GetDamage(Overload.Level - 1); AutoDamage += (Owner.MinimumDamage + Owner.BonusDamage); AutoDamage *= GetSpellAmp(); var RemnantAutokillableTar = ObjectManager.GetEntitiesFast <Hero>() .FirstOrDefault( x => x.IsAlive && x.Team != this.Owner.Team && !x.IsIllusion && this.Remnant.CanBeCasted() && this.Remnant.CanHit(x) && x.Health < (RemnantAutoDamage * (1 - x.MagicDamageResist)) && !UnitExtensions.IsMagicImmune(x) && x.Distance2D(this.Owner) <= 235); var AutokillableTar = ObjectManager.GetEntitiesFast <Hero>() .FirstOrDefault( x => x.IsAlive && x.Team != this.Owner.Team && !x.IsIllusion && x.Health < AutoDamage * (1 - x.MagicDamageResist) && !UnitExtensions.IsMagicImmune(x) && x.Distance2D(this.Owner) <= 480); if (UnitExtensions.HasModifier(Owner, "modifier_storm_spirit_overload") && AutokillableTar != null) { Owner.Attack(AutokillableTar); await Await.Delay(500); } if (!UnitExtensions.IsSilenced(Owner)) { if (RemnantAutokillableTar != null && AutokillableTar == null || AutokillableTar != null && !UnitExtensions.HasModifier(Owner, "modifier_storm_spirit_overload")) { Remnant.UseAbility(); await Await.Delay((int)Game.Ping + 50); Owner.Attack(RemnantAutokillableTar); await Await.Delay(500); } } }
public Hero GetTarget(bool otherChecks = true) { if (_globalTarget != null && _globalTarget.IsAlive) { if (otherChecks) { if (!Owner.IsValidOrbwalkingTarget(_globalTarget) && !UnitExtensions.HasModifier(Owner, "modifier_item_hurricane_pike_range")) { return(null); } } return(_globalTarget); } _globalTarget = TargetSelector.ClosestToMouse(Owner); if (_globalTarget != null && (!otherChecks || Owner.IsValidOrbwalkingTarget(_globalTarget) || UnitExtensions.HasModifier(Owner, "modifier_item_hurricane_pike_range"))) { return(_globalTarget); } return(null); }
private void OnOnIngameUpdate(EventArgs args) { Mode = OrbwalkingMode.Idle; if (Game.IsPaused || Game.IsChatOpen) { return; } if (Members.Menu.Item("Combo.key").GetValue <KeyBind>().Active) { Mode = OrbwalkingMode.Combo; } else if (Mode == OrbwalkingMode.Idle) { _globalTarget = null; EffectManager.Remove("attackTarget" + Owner.Handle); return; } if (TurnEndTime > Game.RawGameTime) { return; } var target = GetTarget(); if (!UnitExtensions.HasModifier(Owner, "modifier_templar_assassin_meld")) { var tempTarget = GetTarget(false); if (tempTarget != null) { var blink = Owner.GetItemById(AbilityId.item_blink); var tempPos = new Vector3(); if (blink != null && blink.CanBeCasted() && blink.CanHit(tempTarget, ref tempPos) && !_sleeper.Sleeping(blink)) { blink.UseAbility(tempPos); _sleeper.Sleep(300, blink); } if (!UnitExtensions.HasModifier(tempTarget, "modifier_templar_assassin_trap_slow")) { var trap = UnitExtensions.GetAbilityById(ObjectManager.LocalHero, AbilityId.templar_assassin_psionic_trap); var trapNearTarget = EntityManager <Unit> .Entities.FirstOrDefault( x => x.IsValid && x.Name == "npc_dota_templar_assassin_psionic_trap" && Ensage.SDK.Extensions.EntityExtensions.Distance2D(tempTarget, x.Position) <= 400); if (trapNearTarget != null) { if (!_sleeper.Sleeping(trap + "activate")) { var activator = trapNearTarget.Spellbook.Spell1; if (activator.CanBeCasted()) { activator.UseAbility(); } _sleeper.Sleep(300, trap + "activate"); } } else if (trap.CanBeCasted()) { if (!_sleeper.Sleeping(trap + "place")) { trap.UseAbility(tempTarget.Position); _sleeper.Sleep(300, trap + "place"); } } } } } if ((target == null || !CanAttack(target)) && CanMove()) { if (Move(Game.MousePosition)) { return; } } if (target != null && CanAttack(target)) { LastTarget = target; var refraction = UnitExtensions.GetAbilityById(ObjectManager.LocalHero, AbilityId.templar_assassin_refraction); if (refraction.CanBeCasted() && !_sleeper.Sleeping(refraction)) { refraction.UseAbility(); _sleeper.Sleep(300, refraction); } var meld = UnitExtensions.GetAbilityById(ObjectManager.LocalHero, AbilityId.templar_assassin_meld); if (meld.CanBeCasted() && !_sleeper.Sleeping(meld)) { meld.UseAbility(); _sleeper.Sleep(300, meld); } Attack(target); } if (LastTarget != null && LastTarget.IsValid && LastTarget.IsAlive) { EffectManager.DrawRange(LastTarget, "attackTarget" + Owner.Handle, 60, Color.Red); } else { EffectManager.Remove("attackTarget" + Owner.Handle); } }
public override void Execute() { if (Core.TempestHero != null && Core.TempestHero.Hero.IsAlive) { if (UnitExtensions.HasModifier(Core.TempestHero.Hero, "modifier_teleporting")) { return; } if (UnitExtensions.IsChanneling(Core.TempestHero.Hero)) { return; } if (_sleeper.Sleeping) { return; } _sleeper.Sleep(150); var currentLane = GetLane(Core.TempestHero.Hero); CurrentLane = currentLane; var target = Core.TempestHero.Orbwalker.GetTarget(); if (target == null || target.Position.IsZero || !target.IsAlive) { var path = FindOrGetNeededPath(Core.TempestHero.Hero); var lastPoint = path[path.Count - 1]; var closest = path.Where( x => x.Distance2D(lastPoint) < Core.TempestHero.Hero.Position.Distance2D(lastPoint) - 300) .OrderBy(pos => CheckForDist(pos, Core.TempestHero.Hero)) .FirstOrDefault(); Core.TempestHero.Hero.Move(closest); Status = "Moving"; if (MenuManager.UseTravels) { var travels = Core.TempestHero.Hero.GetItemById(AbilityId.item_travel_boots) ?? Core.TempestHero.Hero.GetItemById(AbilityId.item_travel_boots_2); if (travels != null && travels.CanBeCasted()) { Status = "Moving [?TP]"; var temp = path.ToList(); temp.Reverse(); if (MenuManager.CheckForCreeps) { var enemyCreeps = EntityManager <Creep> .Entities.Where( x => x.IsValid && x.IsVisible && x.IsAlive && x.Team != ObjectManager.LocalHero.Team && Map.GetLane(x) == currentLane); Creep creepForTravels = null; var allyCreeps = EntityManager <Creep> .Entities.Where( allyCreep => allyCreep.IsValid && allyCreep.IsAlive && allyCreep.Team == ObjectManager.LocalHero.Team && Map.GetLane(allyCreep) == currentLane && allyCreep.HealthPercent() > 0.75).ToList(); foreach (var point in temp) { creepForTravels = allyCreeps.FirstOrDefault( allyCreep => point.IsInRange(allyCreep.Position, 1500) && enemyCreeps.Any(z => z.IsInRange(allyCreep, 1500))); if (creepForTravels != null) { break; } } if (creepForTravels != null && creepForTravels.Distance2D(Core.TempestHero.Hero) > 1500) { var point = path[path.Count - 1]; var distance1 = point.Distance2D(creepForTravels); var distance2 = point.Distance2D(Core.TempestHero.Hero); if (distance1 < distance2 || Map.GetLane(Core.TempestHero.Hero) != currentLane) { travels.UseAbility(creepForTravels); Status = "Doing Tp"; _sleeper.Sleep(1000); return; } } } else { var finalPos = temp.First(); var ally = EntityManager <Creep> .Entities.Where( allyCreep => allyCreep.IsValid && allyCreep.IsAlive && allyCreep.Team == ObjectManager.LocalHero.Team && Map.GetLane(allyCreep) == currentLane && allyCreep.HealthPercent() > 0.75) .OrderBy(y => EntityExtensions.Distance2D(y, finalPos)) .FirstOrDefault(); var allyTwr = EntityManager <Tower> .Entities.Where( allyCreep => allyCreep.IsValid && allyCreep.IsAlive && allyCreep.Team == ObjectManager.LocalHero.Team && Map.GetLane(allyCreep) == currentLane && allyCreep.HealthPercent() > 0.1) .OrderBy(y => EntityExtensions.Distance2D(y, finalPos)) .FirstOrDefault(); Unit tpTarget = null; if (ally != null && allyTwr != null) { var dist1 = finalPos.Distance2D(ally); var dist2 = finalPos.Distance2D(allyTwr); if (dist1 > dist2) { tpTarget = allyTwr; } else { tpTarget = ally; } } if (tpTarget != null && tpTarget.Distance2D(Core.TempestHero.Hero) > 1500) { var point = path[path.Count - 1]; var distance1 = point.Distance2D(tpTarget); var distance2 = point.Distance2D(Core.TempestHero.Hero); if (distance1 < distance2 || Map.GetLane(Core.TempestHero.Hero) != currentLane) { travels.UseAbility(tpTarget.Position); _sleeper.Sleep(1000); Status = "Doing Tp"; return; } } } } } try { foreach (var illusion in IllusionManager.GetIllusions) { illusion.Hero.Move(closest); } foreach (var necro in NecronomiconManager.GetNecronomicons) { necro.Necr.Move(closest); } } catch (Exception e) { Printer.Both("kek " + e.Message); } } else { Status = $"Pushing{(target is Tower ? " Tower" : "")}"; if (Core.TempestHero.Spark.CanBeCasted()) { Printer.Log( $"[AutoPushing][Spark][{target.Name} ({target.NetworkName})]->{target.Position.PrintVector()}", true); if (!target.Position.IsZero) { Core.TempestHero.Spark.UseAbility(target.Position); Status = "Casting spark"; _sleeper.Sleep(500); return; } } var itemForPushing = Core.TempestHero.Hero.GetItemById(ItemId.item_mjollnir); if (itemForPushing != null && itemForPushing.CanBeCasted()) { var allyCreep = EntityManager <Creep> .Entities .FirstOrDefault( x => x.IsAlive && x.Team == ObjectManager.LocalHero.Team && x.IsInRange(Core.TempestHero.Hero, 500) && x.HealthPercent() <= 0.92 && x.IsMelee); if (allyCreep != null) { itemForPushing.UseAbility(allyCreep); _sleeper.Sleep(500); } } itemForPushing = Core.TempestHero.Hero.GetItemById(ItemId.item_manta); if (itemForPushing != null && itemForPushing.CanBeCasted()) { itemForPushing.UseAbility(); _sleeper.Sleep(500); } itemForPushing = Core.TempestHero.Hero.GetItemById(ItemId.item_necronomicon) ?? Core.TempestHero.Hero.GetItemById(ItemId.item_necronomicon_2) ?? Core.TempestHero.Hero.GetItemById(ItemId.item_necronomicon_3); if (itemForPushing != null && itemForPushing.CanBeCasted()) { itemForPushing.UseAbility(); _sleeper.Sleep(500); } if (Core.TempestHero.Orbwalker.GetTarget() is Tower) { var field = Core.TempestHero.MagneticField; if (field.CanBeCasted()) { var pos = (Core.TempestHero.Orbwalker.GetTarget().NetworkPosition - Core.TempestHero.Hero.NetworkPosition).Normalized(); pos *= 280 + 150; pos = Core.TempestHero.Orbwalker.GetTarget().NetworkPosition - pos; field.UseAbility(pos); _sleeper.Sleep(1000); } } } if (MenuManager.AutoPushingTargetting) { var enemyHero = Heroes.GetByTeam(ObjectManager.LocalHero.GetEnemyTeam()) .FirstOrDefault( x => x.IsVisible && x.IsAlive && x.IsInRange(Core.TempestHero.Hero, MenuManager .AutoPushingTargettingRange) /*Core.TempestHero.Hero.IsValidOrbwalkingTarget(x)*/); if (enemyHero != null) { //OrderManager.ChangeOrder(OrderManager.Orders.SparkSpamTempest); Core.Target = enemyHero; MenuManager.TempestCombo.SetValue(new KeyBind(MenuManager.TempestCombo.GetValue <KeyBind>().Key, KeyBindType.Toggle, true)); Core.Target = enemyHero; ParticleManager?.Remove("targetting_range"); } else { if (MenuManager.DrawTargettingRange) { ParticleManager.DrawRange(Core.TempestHero.Hero, "targetting_range", MenuManager.AutoPushingTargettingRange, Color.White); } } } } else { Status = "Tempest is dead"; var illusions = IllusionManager.GetIllusions.Where(x => x.Orbwalker.GetTarget() == null).ToList(); var necros = NecronomiconManager.GetNecronomicons.Where(x => x.Orbwalker.GetTarget() == null).ToList(); var any = illusions.Any() || necros.Any(); if (any) { foreach (var illusion in illusions) { var path = FindOrGetNeededPath(illusion.Hero); var lastPoint = path[path.Count - 1]; var closest = path.Where( x => x.Distance2D(lastPoint) < Core.TempestHero.Hero.Position.Distance2D(lastPoint) - 300) .OrderBy(pos => CheckForDist(pos, Core.TempestHero.Hero)) .FirstOrDefault(); illusion.Hero.Move(closest); } foreach (var necro in necros) { var path = FindOrGetNeededPath(necro.Necr); var lastPoint = path[path.Count - 1]; var closest = path.Where( x => x.Distance2D(lastPoint) < Core.TempestHero.Hero.Position.Distance2D(lastPoint) - 300) .OrderBy(pos => CheckForDist(pos, Core.TempestHero.Hero)) .FirstOrDefault(); necro.Necr.Move(closest); } _sleeper.Sleep(500); } } }
} // GetDamageTaken::END public double CalculateMana(Hero victim) { double manacost = 0; try { var distance = me.Distance2D(victim); var startManaCost = R.GetAbilityData("ball_lightning_initial_mana_base") + me.MaximumMana / 100 * R.GetAbilityData("ball_lightning_initial_mana_percentage"); var costPerUnit = (12 + me.MaximumMana * 0.007) / 100.0; var rManacost = startManaCost + costPerUnit * Math.Floor(distance / 100) * 100; var qReady = Q != null && Config.AbilityToggler.Value.IsEnabled(Q?.Name) && Q.Cooldown <= 0; var wReady = W != null && Config.AbilityToggler.Value.IsEnabled(W?.Name) && W.Cooldown <= 0; var rReady = R != null && Config.AbilityToggler.Value.IsEnabled(R?.Name) && R.Cooldown <= 0; if (arcane != null && arcane.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled(arcane.Item.Name)) { manacost -= 125; } if (soul != null && soul.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled(soul.Item.Name)) { manacost -= 150; } if (rReady) { manacost += rManacost; } if (qReady) { manacost += Q.ManaCost; } if (vail != null && vail.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled(vail.Item.Name) && !ExUnit.HasModifier(victim, "modifier_item_veil_of_discord_debuff")) { manacost += vail.Item.ManaCost; } if (wReady) { manacost += W.ManaCost; } if (orchid != null && orchid.Item.IsValid && orchid.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled("item_bloodthorn")) { manacost += orchid.Item.ManaCost; } if (bloodthorn != null && bloodthorn.Item.IsValid && bloodthorn.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled("item_bloodthorn")) { manacost += bloodthorn.Item.ManaCost; } if (lotus != null && lotus.Item.IsValid && lotus.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled(lotus.Item.Name)) { manacost += lotus.Item.ManaCost; } if (sheep != null && sheep.Item.IsValid && sheep.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled(sheep.Item.Name)) { manacost += sheep.Item.ManaCost; } var dagon = me.GetDagon(); if (dagon != null && dagon.IsValid && dagon.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled("item_dagon_5")) { manacost += dagon.ManaCost; } if (shiva != null && shiva.Item.IsValid && shiva.Item.Cooldown <= 0 && Config.ItemToggler.Value.IsEnabled(shiva.Item.Name)) { manacost += shiva.Item.ManaCost; } if (ethereal != null && ethereal.Item.IsValid && ethereal.Item.Cooldown <= 0) { manacost += ethereal.Item.ManaCost; } } catch (Exception) { } return(manacost); } // GetDamageTaken::END
public double CalculateDamage(Hero victim) { double dmgResult = 0; bool vailOn = false; bool orchidOn = false; double manacost = 0; var rLevel = R.Level; var distance = me.Distance2D(victim); var dagon = me.Inventory.Items.FirstOrDefault(item => item.Name.Contains("item_dagon")); var travelSpeed = R.GetAbilityData("ball_lightning_move_speed", rLevel); var travelTime = distance / travelSpeed; var startManaCost = R.GetAbilityData("ball_lightning_initial_mana_base") + me.MaximumMana / 100 * R.GetAbilityData("ball_lightning_initial_mana_percentage"); //Console.WriteLine("startManaCost " + startManaCost); var costPerUnit = (12 + me.MaximumMana * 0.007) / 100.0; var rManacost = startManaCost + costPerUnit * Math.Floor(distance / 100) * 100; var e = TargetSelector.Active.GetTargets() .FirstOrDefault(x => !x.IsInvulnerable() && x.IsAlive); var damageR = R.GetAbilityData("#AbilityDamage", rLevel); // / 100f; rDmg = (distance - 1) * (float)0.01 * damageR; Q = me.Spellbook.SpellQ; W = me.Spellbook.SpellW; E = me.Spellbook.SpellE; R = me.Spellbook.SpellR; qDmg = Q.GetAbilityData("static_remnant_damage"); wDmg = (me.AttacksPerSecond * W.GetAbilityData("duration") - 1) * me.GetAttackDamage(victim); sheepDmg = (me.AttacksPerSecond * (float)3.5 - 1) * me.GetAttackDamage(victim); eDmg = E.GetAbilityData("#AbilityDamage", E.Level); var qReady = Q != null && Config.AbilityToggler.Value.IsEnabled(Q.Name) && Q.CanBeCasted(); var wReady = W != null && Config.AbilityToggler.Value.IsEnabled(W.Name) && W.CanBeCasted(); var rReady = R != null && Config.AbilityToggler.Value.IsEnabled(R.Name) && R.CanBeCasted(); var eReady = E != null && Config.AbilityToggler.Value.IsEnabled(E.Name) && E.Level > 0; if (arcane != null && arcane.Item.IsValid && arcane.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(arcane.Item.Name)) { manacost -= 125; } if (soul != null && soul.Item.IsValid && soul.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(soul.Item.Name)) { manacost -= 150; } if (rReady) { if (manacost + rManacost < me.Mana) { manacost += rManacost; dmgResult += rDmg * (1 - victim.MagicDamageResist); if (eReady) { dmgResult += eDmg * (1 - victim.MagicDamageResist); } } else { goto gotoDamage; } } if (orchid != null && orchid.Item.IsValid && orchid.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") && !ExUnit.HasModifier(victim, "modifier_bloodthorn_debuff") && !ExUnit.HasModifier(victim, "modifier_orchid_malevolence_debuff")) { if (manacost + orchid.Item.ManaCost < me.Mana) { manacost += orchid.Item.ManaCost; orchidOn = true; } else { goto gotoDamage; } } if (bloodthorn != null && bloodthorn.Item.IsValid && bloodthorn.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") && !ExUnit.HasModifier(victim, "modifier_bloodthorn_debuff") && !ExUnit.HasModifier(victim, "modifier_orchid_malevolence_debuff")) { if (manacost + bloodthorn.Item.ManaCost < me.Mana) { manacost += bloodthorn.Item.ManaCost; orchidOn = true; } else { goto gotoDamage; } } if (vail != null && vail.Item.IsValid && vail.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(vail.Item.Name) && !ExUnit.HasModifier(victim, "modifier_item_veil_of_discord_debuff")) { if (manacost + vail.Item.ManaCost < me.Mana) { manacost += vail.Item.ManaCost; vailOn = true; } else { goto gotoDamage; } } if (qReady) { if (manacost + Q.ManaCost < me.Mana) { manacost += Q.ManaCost; dmgResult += qDmg * (1 - victim.MagicDamageResist); if (eReady) { dmgResult += eDmg * (1 - victim.MagicDamageResist); } } else { goto gotoDamage; } } if (wReady && eReady) { if (manacost + W.ManaCost < me.Mana) { dmgResult += eDmg * (1 - victim.MagicDamageResist); } else { goto gotoDamage; } } var spellamplymult = 1 + me.TotalIntelligence / 16 / 100; dmgResult = dmgResult * spellamplymult; if (dagon != null && dagon.CanBeCasted() && victim.Handle == e?.Handle && Config.ItemToggler.Value.IsEnabled("item_dagon_5")) { if (manacost + dagon.ManaCost < me.Mana) { manacost += dagon.ManaCost; dmgResult += dagonDmg[dagon.Level] * (1 - victim.MagicDamageResist); } else { goto gotoDamage; } } if (shiva != null && shiva.Item.IsValid && shiva.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(shiva.Item.Name)) { if (manacost + shiva.Item.ManaCost < me.Mana) { manacost += shiva.Item.ManaCost; dmgResult += 200 * (1 - victim.MagicDamageResist); } else { goto gotoDamage; } } int etherealdamage = (int)((me.TotalIntelligence * 2) + 75); if (ethereal != null && ethereal.Item.IsValid && ethereal.Item.CanBeCasted() && victim.Handle == e?.Handle && Config.ItemToggler.Value.IsEnabled(ethereal.Item.Name)) { if (manacost + ethereal.Item.ManaCost < me.Mana) { manacost += ethereal.Item.ManaCost; dmgResult += 1.4 + etherealdamage; } //else goto gotoDamage; } gotoDamage: if (ExUnit.HasModifier(me, "modifier_special_bonus_spell_amplify")) { dmgResult *= 1.10; } if (ExUnit.HasModifier(victim, "modifier_item_veil_of_discord_debuff")) { dmgResult *= 1.25; } if (vail != null && vail.Item.IsValid && vail.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(vail.Item.Name) && !ExUnit.HasModifier(victim, "modifier_item_veil_of_discord_debuff")) { if (vailOn) { dmgResult *= 1.25; } } if (sheep != null && sheep.Item.IsValid && sheep.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(sheep.Item.Name)) { if (manacost + 100 < me.Mana) { dmgResult += sheepDmg; } } if (bloodthorn != null && bloodthorn.Item.IsValid && bloodthorn.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") && orchidOn || ExUnit.HasModifier(victim, "modifier_bloodthorn_debuff")) { if (qReady && eReady) { dmgResult += me.GetAttackDamage(victim) * 1.4; } if (rReady && eReady) { dmgResult += me.GetAttackDamage(victim) * 1.4; } if (wReady) { if (manacost + W.ManaCost < me.Mana) { dmgResult += wDmg * 1.4; } } } else { if (qReady && eReady) { dmgResult += me.GetAttackDamage(victim); } if (rReady && eReady) { dmgResult += me.GetAttackDamage(victim); } if (wReady) { if (manacost + W.ManaCost < me.Mana) { dmgResult += wDmg; } } } if (ExUnit.HasModifier(victim, "modifier_chen_penitence")) { var chen = ObjectManager.GetEntities <Hero>() .FirstOrDefault(x => x.Team == me.Team && x.ClassId == ClassId.CDOTA_Unit_Hero_Chen); if (chen != null) { dmgResult *= penitence[chen.Spellbook.Spell1.Level]; } } if (ExUnit.HasModifier(victim, "modifier_shadow_demon_soul_catcher")) { var demon = ObjectManager.GetEntities <Hero>() .FirstOrDefault(x => x.Team == me.Team && x.ClassId == ClassId.CDOTA_Unit_Hero_Shadow_Demon); if (demon != null) { dmgResult *= souls[demon.Spellbook.Spell2.Level]; } } if (orchid != null && orchid.Item.IsValid && orchid.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") && !ExUnit.HasModifier(victim, "modifier_bloodthorn_debuff") && !ExUnit.HasModifier(victim, "modifier_orchid_malevolence_debuff")) { if (orchidOn) { dmgResult *= 1.3; } } if (bloodthorn != null && bloodthorn.Item.IsValid && bloodthorn.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") && !ExUnit.HasModifier(victim, "modifier_bloodthorn_debuff") && !ExUnit.HasModifier(victim, "modifier_orchid_malevolence_debuff")) { if (orchidOn) { dmgResult *= 1.3; } } if (ExUnit.HasModifier(victim, "modifier_item_mask_of_madness_berserk")) { dmgResult *= 1.3; } if (ExUnit.HasModifier(victim, "modifier_orchid_malevolence_debuff") || ExUnit.HasModifier(victim, "modifier_bloodthorn_debuff")) { dmgResult *= 1.3; } if (ExUnit.HasModifier(victim, "modifier_kunkka_ghost_ship_damage_absorb")) { dmgResult *= 0.5; } if (ExUnit.HasModifier(victim, "modifier_bloodseeker_bloodrage") || ExUnit.HasModifier(me, "modifier_bloodseeker_bloodrage")) { dmgResult *= 1.4; } if (victim.NetworkName == "CDOTA_Unit_Hero_SkeletonKing" && victim.Spellbook.SpellR.Cooldown <= 0 && victim.Mana > 140) { dmgResult = 0; } return(dmgResult); } // GetDamageTaken::END
public virtual async Task KillStealAsync() { var damageBlast = Blast.GetAbilityData("blast_damage"); damageBlast *= GetSpellAmp(); bool comboMana = Blast.GetManaCost(Blast.Level - 1) + Decrepify.GetManaCost(Decrepify.Level - 1) < Owner.Mana; var decrepifyKillable = EntityManager <Hero> .Entities.FirstOrDefault( x => x.IsAlive && x.Team != this.Owner.Team && !x.IsIllusion && x.Health < damageBlast *(1 - x.MagicDamageResist) && Blast != null && Blast.IsValid && x.Distance2D(this.Owner) <= 900 && Decrepify.CanBeCasted(x) && Blast.CanBeCasted() && !UnitExtensions.IsMagicImmune(x) && comboMana); var blastKillable = EntityManager <Hero> .Entities.FirstOrDefault( x => x.IsAlive && x.Team != this.Owner.Team && !x.IsIllusion && x.Health < damageBlast *(1 - x.MagicDamageResist) && Blast.CanBeCasted() && !UnitExtensions.IsMagicImmune(x) && Blast.CanHit(x) && Ensage.SDK.Extensions.EntityExtensions.Distance2D(Owner, x.NetworkPosition) <= 800); if (!UnitExtensions.IsChanneling(this.Owner)) { if (decrepifyKillable != null) { Decrepify.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Decrepify)); if (Blast.CanHit(decrepifyKillable)) { Blast.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Blast)); } } if (blastKillable != null) { Blast.UseAbility(blastKillable.NetworkPosition); await Await.Delay(GetAbilityDelay(blastKillable, Blast)); } } else if (UnitExtensions.HasModifier(Target, "modifier_pugna_life_drain")) { if (decrepifyKillable != null) { Decrepify.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Decrepify)); if (Blast.CanHit(decrepifyKillable)) { Blast.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Blast)); } } if (blastKillable != null) { Blast.UseAbility(blastKillable.NetworkPosition); await Await.Delay(GetAbilityDelay(blastKillable, Blast)); } } }
public override async Task ExecuteAsync(CancellationToken token) { try { var sliderValue = this.Config.UseBlinkPrediction.Item.GetValue <Slider>().Value; if (Config.TargetItem.Value.SelectedValue.Contains("Lock") && Context.TargetSelector.IsActive && (!CanExecute || EnemyHero == null || !EnemyHero.IsValid || !EnemyHero.IsAlive)) { EnemyHero = Context.TargetSelector.Active.GetTargets().FirstOrDefault() as Hero; } else if (Config.TargetItem.Value.SelectedValue.Contains("Default") && Context.TargetSelector.IsActive) { EnemyHero = Context.TargetSelector.Active.GetTargets().FirstOrDefault() as Hero; } var Silenced = UnitExtensions.IsSilenced(base.Owner); if (EnemyHero != null) { if (this.BlinkDagger != null && (this.BlinkDagger.CanBeCasted && base.Owner.Distance2D(EnemyHero) <= 1200 + sliderValue && !(base.Owner.Distance2D(EnemyHero) <= 400) && this.Config.ItemToggler.Value.IsEnabled(this.BlinkDagger.Item.Name))) { var l = (this.Owner.Distance2D(EnemyHero) - sliderValue) / sliderValue; var posA = this.Owner.Position; var posB = EnemyHero.Position; var x = (posA.X + (l * posB.X)) / (1 + l); var y = (posA.Y + (l * posB.Y)) / (1 + l); var position = new Vector3((int)x, (int)y, posA.Z); this.BlinkDagger.UseAbility(position); await Await.Delay(BlinkDagger.GetCastDelay(position), token); } if (!Silenced) { if (this.Config.AbilityToggler.Value.IsEnabled(this.Blast.Name) && this.Blast.CanBeCasted() && this.Blast.CanHit(EnemyHero)) { this.Blast.UseAbility(EnemyHero); await Await.Delay(this.GetAbilityDelay(base.Owner, Blast), token); } } if (this.Basher != null && base.Owner.IsAttacking() && this.Basher.CanBeCasted && this.Basher.CanHit(EnemyHero) && this.Config.ItemToggler.Value.IsEnabled(Basher.ToString())) { this.Basher.UseAbility(EnemyHero); await Await.Delay(Basher.GetCastDelay(EnemyHero), token); } if (this.Mjollnir != null && base.Owner.IsAttacking() && this.Mjollnir.CanBeCasted && this.Config.ItemToggler.Value.IsEnabled(Mjollnir.ToString())) { this.Mjollnir.UseAbility(base.Owner); await Await.Delay(Mjollnir.GetCastDelay(Owner), token); } if (!UnitExtensions.IsMagicImmune(EnemyHero) && !EnemyHero.IsInvulnerable() && !UnitExtensions.HasModifier(EnemyHero, "modifier_winter_wyvern_winters_curse")) { if (this.BloodThorn != null && this.BloodThorn.CanBeCasted && this.BloodThorn.CanHit(EnemyHero) && this.Config.ItemToggler.Value.IsEnabled(this.BloodThorn.ToString())) { this.BloodThorn.UseAbility(EnemyHero); await Await.Delay(BloodThorn.GetCastDelay(EnemyHero), token); } if (this.Medalion1 != null && this.Medalion1.CanBeCasted && this.Medalion1.CanHit(EnemyHero) && this.Config.ItemToggler.Value.IsEnabled(this.Medalion1.ToString())) { this.Medalion1.UseAbility(EnemyHero); await Await.Delay(Medalion1.GetCastDelay(EnemyHero), token); } if (this.Medallion2 != null && this.Medallion2.CanBeCasted && this.Medallion2.CanHit(EnemyHero) && this.Config.ItemToggler.Value.IsEnabled(this.Medallion2.ToString())) { this.Medallion2.UseAbility(EnemyHero); await Await.Delay(Medallion2.GetCastDelay(EnemyHero), token); } if (this.DiffBlade != null && this.DiffBlade.CanBeCasted && this.DiffBlade.CanHit(EnemyHero) && this.Config.ItemToggler.Value.IsEnabled("item_diffusal_blade_2")) { this.DiffBlade.UseAbility(EnemyHero); await Await.Delay(DiffBlade.GetCastDelay(EnemyHero), token); } if (this.Orchid != null && this.Orchid.CanBeCasted && this.Orchid.CanHit(EnemyHero) && this.Config.ItemToggler.Value.IsEnabled(Orchid.ToString())) { this.Orchid.UseAbility(EnemyHero); await Await.Delay(Orchid.GetCastDelay(EnemyHero), token); } if (this.Heaven != null && base.Owner.IsAttacking() && this.Heaven.CanBeCasted && this.Heaven.CanHit(EnemyHero) && this.Config.ItemToggler.Value.IsEnabled(Heaven.ToString())) { this.Heaven.UseAbility(EnemyHero); await Await.Delay(Heaven.GetCastDelay(EnemyHero), token); } } if (EnemyHero != null && (EnemyHero.IsInvulnerable() || UnitExtensions.IsAttackImmune(EnemyHero))) { Orbwalker.Move(Game.MousePosition); } else if (EnemyHero != null) { Orbwalker.OrbwalkTo(EnemyHero); } } else { Orbwalker.Move(Game.MousePosition); } } catch (TaskCanceledException) { // canceled } catch (Exception e) { Log.Error(e); } }
public override async Task ExecuteAsync(CancellationToken token) { var e = TargetSelector.Active.GetTargets() .FirstOrDefault(x => !x.IsInvulnerable() && x.IsAlive); if (e == null) { return; } var debuff = e.FindModifier("modifier_storm_spirit_electric_vortex_pull") ?? e.FindModifier("modifier_sheepstick_debuff") ?? e.FindModifier("modifier_rod_of_atos_debuff"); var buff = e.HasModifiers(new[] { "modifier_storm_spirit_electric_vortex_pull", "modifier_sheepstick_debuff", "modifier_rod_of_atos_debuff" }, false) || ExUnit.IsStunned(e) || ExUnit.IsHexed(e) || ExUnit.IsRooted(e); var checkTimeModif = debuff?.RemainingTime <= 0.3; var inUltBall = ExUnit.HasModifier(me, "modifier_storm_spirit_ball_lightning") || R.IsInAbilityPhase; var inOverload = ExUnit.HasModifier(me, "modifier_storm_spirit_overload"); var lotusBuff = ExUnit.HasModifier(e, "modifier_item_lotus_orb_active"); var inVortex = ExUnit.HasModifier(e, "modifier_storm_spirit_electric_vortex_pull"); var travelSpeed = R.GetAbilityData("ball_lightning_move_speed", R.Level); var distance = me.Distance2D(e); var travelTime = distance / travelSpeed; var startManaCost = R.GetAbilityData("ball_lightning_initial_mana_base") + me.MaximumMana / 100 * R.GetAbilityData("ball_lightning_initial_mana_percentage"); var costPerUnit = (12 + me.MaximumMana * 0.007) / 100.0; var rManacost = startManaCost + costPerUnit * Math.Floor(distance / 100) * 100; var dagon = me.GetDagon(); var enemies = EntityManager <Hero> .Entities.Count( x => x.IsValid && x.IsAlive && !x.IsIllusion && x.Team != me.Team && x.Distance2D(me) <= 700) >= Config.Heel.Item.GetValue <Slider>().Value; if (!lotusBuff) { if ( // cheese cheese != null && cheese.Item.IsValid && cheese.Item.CanBeCasted() && (me.Health <= me.MaximumHealth * 0.3 || me.Mana <= me.MaximumMana * 0.2) && distance <= 700 && Config.ItemToggler.Value.IsEnabled(cheese.Item.Name) ) { cheese.UseAbility(); await Await.Delay(GetItemDelay(e), token); } if ( // SoulRing Item soul != null && soul.Item.IsValid && soul.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(soul.Item.Name) && me.CanCast() && me.Health >= me.MaximumHealth * 0.4 && me.Mana <= me.MaximumMana * 0.4 ) { soul.UseAbility(); await Await.Delay(GetItemDelay(e), token); } if ( // Arcane Boots Item arcane != null && arcane.Item.IsValid && arcane.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(arcane.Item.Name) && me.CanCast() && me.Mana <= me.MaximumMana * 0.4 ) { arcane.UseAbility(); await Await.Delay(GetItemDelay(e), token); } uint elsecount = 0; elsecount += 1; if (elsecount == 1 && R != null && R.CanBeCasted() && !me.IsAttacking() && !R.IsChanneling && !R.IsInAbilityPhase && me.Mana >= rManacost && !inUltBall && distance >= me.GetAttackRange() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(R.Name) ) { if (e.NetworkActivity == NetworkActivity.Move) { R.CastSkillShot(e); } else { R.UseAbility(e.Position); } await Await.Delay(GetAbilityDelay(me, R) + (int)Math.Floor(travelTime * 1000), token); } else { elsecount += 1; } if (vail != null && vail.Item.IsValid && vail.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(vail.Item.Name) && me.CanCast() && !ExUnit.IsMagicImmune(e) ) { vail.UseAbility(e.Position); await Await.Delay(GetItemDelay(e), token); } if (orchid != null && orchid.Item.IsValid && orchid.Item.CanBeCasted() && (Config.silenceToHex.Value || !ExUnit.IsHexed(e)) && (Config.silenceToVortex.Value || !inVortex) && me.CanCast() && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") ) { orchid.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } if (nullifier != null && nullifier.Item.IsValid && nullifier.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsHexed(e) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(nullifier.Item.Name) ) { nullifier.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } if (bloodthorn != null && bloodthorn.Item.IsValid && bloodthorn.Item.CanBeCasted() && (Config.silenceToVortex.Value || !inVortex) && (Config.silenceToHex.Value || !ExUnit.IsHexed(e)) && me.CanCast() && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") ) { bloodthorn.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } if (elsecount == 2 && sheep != null && sheep.Item.IsValid && sheep.Item.CanBeCasted() && me.CanCast() && (checkTimeModif || !buff) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && (Config.hexToSilence.Value || !ExUnit.IsSilenced(e)) && e.ClassId != ClassId.CDOTA_Unit_Hero_Tidehunter && Config.ItemToggler.Value.IsEnabled(sheep.Item.Name) ) { sheep.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } else { elsecount += 1; } if (elsecount == 3 && Q != null && Q.CanBeCasted() && Config.AbilityToggler.Value.IsEnabled(Q.Name) && !ExUnit.IsMagicImmune(e) && me.CanCast() && !R.IsInAbilityPhase && (W == null || !W.CanBeCasted() || !Config.AbilityToggler.Value.IsEnabled(W.Name) || ExUnit.IsSilenced(e) || ExUnit.IsHexed(e)) && (!inOverload || inOverload && ExUnit.IsAttackImmune(e)) && distance <= Q.GetAbilityData("static_remnant_radius") + me.HullRadius ) { Q.UseAbility(); await Await.Delay(GetAbilityDelay(me, Q) + 100, token); } else { elsecount += 1; } if (elsecount == 4 && W != null && W.CanBeCasted() && (Config.fastVortex.Value || !R.IsInAbilityPhase && !inOverload) && (checkTimeModif || !buff) && (Config.vortexToSilence.Value || !ExUnit.IsSilenced(e)) && !me.IsAttacking() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(W.Name) ) { W.UseAbility(e); await Await.Delay(GetAbilityDelay(me, W) + 50, token); } else { elsecount += 1; } if (elsecount == 5 && ExUnit.CanAttack(me) && !me.IsAttacking() && !ExUnit.HasModifier(e, "modifier_item_ethereal_blade_slow") && inOverload && !ExUnit.IsAttackImmune(e) && distance <= me.GetAttackRange() && !ExUnit.IsAttackImmune(e) ) { me.Attack(e); await Await.Delay(170, token); } else { elsecount += 1; } if (elsecount == 6 && W != null && W.CanBeCasted() && (Config.fastVortex.Value || !inOverload) && me.AghanimState() && (checkTimeModif || !buff) && !me.IsAttacking() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(W.Name) ) { W.UseAbility(); await Await.Delay(GetAbilityDelay(me, W), token); } else { elsecount += 1; } if (elsecount == 7 && atos != null && atos.Item.IsValid && atos.Item.CanBeCasted() && me.CanCast() && (checkTimeModif || !buff || !ExUnit.IsHexed(e)) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(atos.Item.Name) ) { atos.UseAbility(e); await Await.Delay(GetItemDelay(e) + 100, token); } else { elsecount += 1; } if (elsecount == 8 && ethereal != null && ethereal.Item.IsValid && ethereal.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(ethereal.Item.Name) ) { if (Config.debuff.Value) { var speed = ethereal.Item.GetAbilityData("projectile_speed"); var time = e.Distance2D(me) / speed; ethereal.UseAbility(e); await Await.Delay((int)(time * 1000.0f + Game.Ping) + 30, token); } else { ethereal.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } } else { elsecount += 1; } if (elsecount == 9 && dagon != null && dagon.IsValid && dagon.CanBeCasted() && Config.ItemToggler.Value.IsEnabled("item_dagon_5") && me.CanCast() && (ethereal == null || ExUnit.HasModifier(e, "modifier_item_ethereal_blade_slow") || ethereal.Item.Cooldown < 17) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) ) { dagon.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } else { elsecount += 1; } if (elsecount == 10 && urn != null && urn.Item.IsValid && urn.Item.CanBeCasted() && urn.Item.CurrentCharges > 0 && distance <= urn.Item.GetCastRange() && Config.ItemToggler.Value.IsEnabled(urn.Item.Name) ) { urn.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } else { elsecount += 1; } if (elsecount == 11 && bkb != null && bkb.Item.IsValid && bkb.Item.CanBeCasted() && enemies && Config.ItemToggler.Value.IsEnabled(bkb.Item.Name) ) { bkb.UseAbility(); await Await.Delay(GetItemDelay(me), token); } else { elsecount += 1; } if (elsecount == 12 && lotus != null && lotus.Item.IsValid && lotus.Item.CanBeCasted() && enemies && Config.ItemToggler.Value.IsEnabled(lotus.Item.Name) ) { lotus.UseAbility(me); await Await.Delay(GetItemDelay(me), token); } else { elsecount += 1; } if (elsecount == 13 && shiva != null && shiva.Item.IsValid && shiva.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(shiva.Item.Name) && distance <= 600 ) { shiva.UseAbility(); await Await.Delay(GetItemDelay(me), token); } else { elsecount += 1; } if (elsecount == 14 && mjollnir != null && mjollnir.Item.IsValid && mjollnir.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(mjollnir.Item.Name) && me.Distance2D(e) <= 600 ) { mjollnir.UseAbility(me); await Await.Delay(GetItemDelay(me), token); } } else { if (Q != null && Q.CanBeCasted() && !inOverload && (W == null || !W.CanBeCasted() || !Config.AbilityToggler.Value.IsEnabled(W.Name)) && distance <= Q.GetAbilityData("static_remnant_radius") + me.HullRadius && Config.AbilityToggler.Value.IsEnabled(Q.Name) && me.CanCast() && !ExUnit.IsMagicImmune(e) ) { Q.UseAbility(); await Await.Delay(GetAbilityDelay(me, Q) + 200, token); } if (shiva != null && shiva.Item.IsValid && shiva.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(shiva.Item.Name) && distance <= 600 ) { shiva.UseAbility(); await Await.Delay(GetItemDelay(me), token); } if (W != null && W.CanBeCasted() && !inOverload && me.AghanimState() && (checkTimeModif || !buff) && !me.IsAttacking() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(W.Name) ) { W.UseAbility(); await Await.Delay(GetAbilityDelay(me, W), token); } } Vector3 start = e.NetworkActivity == NetworkActivity.Move ? new Vector3((float)((R.GetCastDelay(me, me, true) + 0.3) * Math.Cos(e.RotationRad) * e.MovementSpeed + e.Position.X), (float)((R.GetCastDelay(me, me, true) + 0.3) * Math.Sin(e.RotationRad) * e.MovementSpeed + e.NetworkPosition.Y), e.NetworkPosition.Z) : e.NetworkPosition; if (R != null && R.CanBeCasted() && !inUltBall && Q.Cooldown <= 3 && !R.IsInAbilityPhase && !R.IsChanneling && !me.IsAttacking() && (W == null || !W.CanBeCasted() || !Config.AbilityToggler.Value.IsEnabled(W.Name)) && !ExUnit.IsChanneling(me) && (Config.AutoOverload.Value && buff || !buff) && me.Position.Distance2D(start) <= me.GetAttackRange() && !ExUnit.IsMagicImmune(e) && (Config.savemanamode.Value && me.AttackBackswing() > 0.3 - me.TurnTime(e.NetworkPosition) && !cooldown || !Config.savemanamode.Value) && Config.AbilityToggler.Value.IsEnabled(R.Name) ) { float angle = e.FindAngleBetween(me.Position, true); Vector3 pos = new Vector3((float)(me.Position.X - 15 * Math.Cos(angle)), (float)(me.Position.Y - 15 * Math.Sin(angle)), me.Position.Z); if (!inOverload) { R.UseAbility(pos); await Await.Delay(GetAbilityDelay(me, R) + 100, token); } } if (!ExUnit.IsAttackImmune(e) && !ExUnit.IsDisarmed(me) && !ExUnit.HasModifier(e, "modifier_item_ethereal_blade_slow")) { float angle = e.FindAngleBetween(me.Position, true); Vector3 pos = new Vector3((float)(me.Position.X + 300 * Math.Cos(angle)), (float)(me.Position.Y + 300 * Math.Sin(angle)), me.Position.Z); if (me.Distance2D(e) <= 250 && e.GetTurnTime(me) * 1000 < 35 && cooldown && !me.IsAttacking()) { me.Move(pos); await Await.Delay((int)(me.SecondsPerAttack * 100), token); } if (me.Distance2D(e) <= 250 && !cooldown && !me.IsAttacking() && ExUnit.CanAttack(me)) { me.Attack(e); await Await.Delay((int)(me.SecondsPerAttack * 100), token); } if (me.Distance2D(e) >= 250 && !cooldown && ExUnit.CanAttack(me)) { if (Orbwalker.OrbwalkTo(e)) { return; } } } await Await.Delay(10, token); }
public override async Task ExecuteAsync(CancellationToken token) { var target = this.TargetSelector.Active.GetTargets() .FirstOrDefault(x => !x.IsInvulnerable() && !UnitExtensions.IsMagicImmune(x) && x.IsAlive); var silenced = UnitExtensions.IsSilenced(this.Owner); var sliderValue = this.Config.UseBlinkPrediction.Item.GetValue <Slider>().Value; if (this.BlinkDagger != null && this.BlinkDagger.Item.IsValid && target != null && Owner.Distance2D(target) <= 1200 + sliderValue && !(Owner.Distance2D(target) <= 400) && this.BlinkDagger.Item.CanBeCasted(target) && this.Config.ItemToggler.Value.IsEnabled(this.BlinkDagger.Item.Name)) { var l = (this.Owner.Distance2D(target) - sliderValue) / sliderValue; var posA = this.Owner.Position; var posB = target.Position; var x = (posA.X + (l * posB.X)) / (1 + l); var y = (posA.Y + (l * posB.Y)) / (1 + l); var position = new Vector3((int)x, (int)y, posA.Z); Log.Debug("Using BlinkDagger"); this.BlinkDagger.UseAbility(position); await Await.Delay(this.GetItemDelay(target), token); } //Are we in an ult phase? var inUltimate = UnitExtensions.HasModifier(Owner, "modifier_storm_spirit_ball_lightning") || Lightning.IsInAbilityPhase; //Check if we're silenced, our target is alive, and we have a target. var UltDistance = Config.DistanceForUlt.Item.GetValue <Slider>().Value; //Check for distance to target and push against slider value if (target != null && target.IsAlive && Owner.Distance2D(target) >= 400 && Owner.Distance2D(target) <= UltDistance && Config.AbilityToggler.Value.IsEnabled(Lightning.Name) && !silenced) { //Based on whether they are moving or not, predict where they will be. if (target.IsMoving) { var PredictedPosition = Ensage.Common.Extensions.UnitExtensions.InFront(target, 0); //Check the mana consumed from our prediction. double TempManaConsumed = (Lightning.GetAbilityData("ball_lightning_initial_mana_base") + ((Lightning.GetAbilityData("ball_lightning_initial_mana_percentage") / 100) * Owner.MaximumMana)) + ((Ensage.SDK.Extensions.EntityExtensions.Distance2D(Owner, PredictedPosition) / 100) * (((Lightning.GetAbilityData("ball_lightning_travel_cost_percent") / 100) * Owner.MaximumMana))); if (TempManaConsumed <= Owner.Mana && !inUltimate) { Lightning.UseAbility(PredictedPosition); await Await.Delay( (int)(Lightning.FindCastPoint() + Owner.GetTurnTime(PredictedPosition) * 2250 + Game.Ping), token); } } else { var PredictedPosition = target.NetworkPosition; double TempManaConsumed = (Lightning.GetAbilityData("ball_lightning_initial_mana_base") + ((Lightning.GetAbilityData("ball_lightning_initial_mana_percentage") / 100) * Owner.MaximumMana)) + ((Ensage.SDK.Extensions.EntityExtensions.Distance2D(Owner, PredictedPosition) / 100) * (((Lightning.GetAbilityData("ball_lightning_travel_cost_percent") / 100) * Owner.MaximumMana))); if (TempManaConsumed <= Owner.Mana && !inUltimate) { Lightning.UseAbility(PredictedPosition); await Await.Delay( (int)(Lightning.FindCastPoint() + Owner.GetTurnTime(PredictedPosition) * 2250 + Game.Ping), token); } } } //Vars we need before combo. bool HasAghanims = Owner.HasItem(ItemId.item_ultimate_scepter); float VortexCost = Vortex.GetManaCost(Vortex.Level - 1); float RemnantCost = Remnant.GetManaCost(Remnant.Level - 1); float CurrentMana = Owner.Mana; float TotalMana = Owner.MaximumMana; //This is here to stop us from ulting after our target dies. float RemnantAutoDamage = this.Remnant.GetAbilityData("static_remnant_damage"); if (this.Overload != null) { RemnantAutoDamage += this.Overload.GetDamage(Overload.Level - 1); } var RemnantAutokillableTar = ObjectManager.GetEntitiesFast <Hero>() .FirstOrDefault( x => x.IsAlive && x.Team != this.Owner.Team && !x.IsIllusion && this.Remnant.CanBeCasted() && this.Remnant.CanHit(x) && x.Health < (RemnantAutoDamage * (1 - x.MagicDamageResist)) && !UnitExtensions.IsMagicImmune(x) && x.Distance2D(this.Owner) <= 235); var ActiveRemnant = Remnants.Any(unit => unit.Distance2D(RemnantAutokillableTar) < 240); if (!silenced && target != null) { //there is a reason behind this; the default delay on storm ult is larger than a minimum distance travelled. var TargetPosition = target.NetworkPosition; /*TargetPosition *= 100; * TargetPosition = target.NetworkPosition + TargetPosition;*/ double ManaConsumed = (Lightning.GetAbilityData("ball_lightning_initial_mana_base") + ((Lightning.GetAbilityData("ball_lightning_initial_mana_percentage") / 100) * CurrentMana)) + ((Ensage.SDK.Extensions.EntityExtensions.Distance2D(Owner, TargetPosition) / 100) * (((Lightning.GetAbilityData("ball_lightning_travel_cost_percent") / 100) * CurrentMana))); //Always auto attack if we have an overload charge. if (UnitExtensions.HasModifier(Owner, "modifier_storm_spirit_overload") && target != null) { Owner.Attack(target); await Await.Delay(500); } //Vortex prioritization logic [do we have q/w enabled, do we have the mana to cast both, do they have lotus, do we have an overload modifier] if (!UnitExtensions.HasModifier(Owner, "modifier_storm_spirit_overload") && Config.AbilityToggler.Value.IsEnabled(Vortex.Name) && Vortex.CanBeCasted() && Config.AbilityToggler.Value.IsEnabled(Remnant.Name) && Remnant.CanBeCasted() && (VortexCost + RemnantCost) <= CurrentMana) { //Use Vortex if (!HasAghanims) { Vortex.UseAbility(target); await Await.Delay(GetAbilityDelay(Owner, Vortex), token); } //Use Vortex differently for aghanims. else { Vortex.UseAbility(); await Await.Delay(GetAbilityDelay(Owner, Vortex), token); } } //Remnant logic [w is not available, cant ult, close enough for the detonation] if (!UnitExtensions.HasModifier(Owner, "modifier_storm_spirit_overload") && target.IsAlive && Config.AbilityToggler.Value.IsEnabled(Remnant.Name) && Remnant.CanBeCasted() && !Vortex.CanBeCasted() && (CurrentMana <= RemnantCost + ManaConsumed || Owner.Distance2D(target) <= Remnant.GetAbilityData("static_remnant_radius"))) { Remnant.UseAbility(); await Await.Delay(GetAbilityDelay(Owner, Remnant), token); } //Ult logic [nothing else is available or we are not in range for a q] if (!UnitExtensions.HasModifier(Owner, "modifier_storm_spirit_overload") && target.IsAlive && Config.AbilityToggler.Value.IsEnabled(Lightning.Name) && Lightning.CanBeCasted() && (!Remnant.CanBeCasted() || Owner.Distance2D(target) >= Remnant.GetAbilityData("static_remnant_radius")) && (!Vortex.CanBeCasted(target) || Owner.Distance2D(target) <= UltDistance) //Don't cast ult if theres a remnant that can kill our target. && !inUltimate && (RemnantAutokillableTar == null || ActiveRemnant == false)) //todo: alternate check for aghanims { Lightning.UseAbility(TargetPosition); int delay = (int)((Lightning.FindCastPoint() + Owner.GetTurnTime(TargetPosition)) * 1250.0 + Game.Ping); Log.Debug($"{delay}ms to wait."); await Task.Delay(delay); } } if ((this.Nullifier != null && (this.Nullifier.Item.IsValid && target != null && this.Nullifier.Item.CanBeCasted(target) && this.Config.ItemToggler.Value.IsEnabled("item_nullifier")))) { Log.Debug("Using Nullifier"); this.Nullifier.UseAbility(target); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.BloodThorn != null && (this.BloodThorn.Item.IsValid && target != null && this.BloodThorn.Item.CanBeCasted(target) && this.Config.ItemToggler.Value.IsEnabled("item_bloodthorn")))) { Log.Debug("Using Bloodthorn"); this.BloodThorn.UseAbility(target); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.SheepStick != null && (this.SheepStick.Item.IsValid && target != null && this.SheepStick.Item.CanBeCasted(target) && this.Config.ItemToggler.Value.IsEnabled("item_sheepstick")))) { Log.Debug("Using Sheepstick"); this.SheepStick.UseAbility(target); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.Orchid != null) && this.Orchid.Item.IsValid && target != null && (this.Orchid.Item.CanBeCasted(target) && this.Config.ItemToggler.Value.IsEnabled("item_orchid"))) { Log.Debug("Using Orchid"); this.Orchid.UseAbility(target); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.RodofAtos != null && (this.RodofAtos.Item.IsValid && target != null && this.RodofAtos.Item.CanBeCasted(target) && this.Config.ItemToggler.Value.IsEnabled("item_rod_of_atos")))) { Log.Debug("Using RodofAtos"); this.RodofAtos.UseAbility(target); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.VeilofDiscord != null && (this.VeilofDiscord.Item.IsValid && target != null && this.VeilofDiscord.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_veil_of_discord")))) { Log.Debug("Using VeilofDiscord"); this.VeilofDiscord.UseAbility(target.Position); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.HurricanePike != null) && (double)(this.Owner.Health / this.Owner.MaximumHealth) * 100 <= (double)Config.HurricanePercentage.Item.GetValue <Slider>().Value&& this.HurricanePike.Item.IsValid && target != null && this.HurricanePike.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_hurricane_pike")) { Log.Debug("Using HurricanePike"); this.HurricanePike.UseAbility(target); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.ShivasGuard != null && (this.ShivasGuard.Item.IsValid && target != null && this.ShivasGuard.Item.CanBeCasted() && Owner.Distance2D(target) <= 900 && this.Config.ItemToggler.Value.IsEnabled("item_shivas_guard")))) { Log.Debug("Using Shiva's Guard"); this.ShivasGuard.UseAbility(); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if ((this.Mjollnir != null && (this.Mjollnir.Item.IsValid && target != null && this.Mjollnir.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_mjollnir")))) { Log.Debug("Using Mjollnir"); this.Mjollnir.UseAbility(Owner); await Await.Delay(this.GetItemDelay(target) + (int)Game.Ping, token); } if (this.Orbwalker.OrbwalkTo(target)) { return; } await Await.Delay(125, token); }