public override void OnLevelLoaded(LoadMode mode) { var metaData = Singleton <SimulationManager> .instance.m_metaData; if (metaData.m_disableAchievements != SimulationMetaData.MetaBool.False) { metaData.m_disableAchievements = SimulationMetaData.MetaBool.False; DebugUtils.Log("Updating Disable Achievements to False"); } EnableAchievementsBootstrap.UpdateOptionsPanelContent(); }
public EnableAchievementsMod() { EnableAchievementsBootstrap.Bootstrap(); }