public static void InvokeScp096Calm(Scp096PlayerScript script, ref bool allow) { if (Scp096CalmEvent == null) { return; } Scp096CalmEvent ev = new Scp096CalmEvent() { Player = script.gameObject.GetPlayer(), Script = script, Allow = allow }; Scp096CalmEvent.InvokeSafely(ev); allow = ev.Allow; }
public static void InvokeScp096Calm(Scp096PlayerScript script, ref bool allow) { Scp096Calm scp096Calm = Scp096CalmEvent; if (scp096Calm == null) { return; } Scp096CalmEvent ev = new Scp096CalmEvent() { Player = Player.GetPlayer(script.gameObject), Script = script, Allow = allow }; scp096Calm?.Invoke(ref ev); allow = ev.Allow; }