protected virtual void CreateVehiculeCustomChoice(int _serial, VehiculeColor _selectedColor) { Vehicule _vehicule = new Vehicule(_serial, _selectedColor, 1); factory.CreateVehicule(_vehicule); ShowMenu(); }
public virtual void CreateVehicule() { //Vehicule _default = new Vehicule(); Vehicule _default = new Vehicule(4578, VehiculeColor.Cyan, 1, "Toyota"); FactoryVehicules.Add(_default); _default.Start(); _default.Stop(); }
public override void CreateVehicule(Vehicule _vehicule) { Boat _boat = (Boat)_vehicule; _boat.Start(); _boat.Navigate(); _boat.ThrowAnchor(); _boat.Stop(); FactoryVehicules.Add(_boat); }
public override void CreateVehicule(Vehicule _vehicule) { Plane _plane = (Plane)_vehicule; _plane.Start(); _plane.Fly(); _plane.Land(); _plane.Stop(); FactoryVehicules.Add(_plane); }
public override void CreateVehicule(Vehicule _vehicule) { Car _car = (Car)_vehicule; _car.Start(); _car.Drive(); _car.Brake(); _car.Stop(); FactoryVehicules.Add(_car); }
public virtual void CreateVehicule(Vehicule _vehicule) { _vehicule.Start(); _vehicule.Stop(); FactoryVehicules.Add(_vehicule); }