public void DrawNodeEditor(float _width, float _height) { panelSize = new Vector2(_width, _height); editorScrollPos = EditorGUILayout.BeginScrollView(editorScrollPos, false, false, GUILayout.Width(_width), GUILayout.Height(_height)); GUILayoutOption[] options = { GUILayout.Width(editorScrollSize.x), GUILayout.Height(editorScrollSize.y) }; EditorGUILayout.LabelField("", options); GUI.SetColor(new Color(25, 25, 25)); GUI.DrawTexture(new Rect(0, 0, _width, _height), Texture2D.blackTexture); GUI.SetColor(Color.white); if (Background != null) { for (var i = 0; i < 50; i++) { for (var j = 0; j < 25; j++) { Rect texRect = new Rect(i * Background.width, j * Background.height, Background.width, Background.height); GUI.DrawTexture(texRect, Background); } } } DrawEditorNodes(); LinksView.DrawLinks(); DrawIncompleteLink(); EditorGUILayout.EndScrollView(); editorScrollSize = new Vector2(farNodeX + 400, farNodeY + 400); nodeEditorSelection.Draw(Nodes.ToArray(), LinksView.GetLinks(), editorScrollPos); }
public void DrawNodeEditor(float _width, float _height) { panelSize = new Vector2(_width, _height); editorScrollPos = EditorGUILayout.BeginScrollView(editorScrollPos, false, false, GUILayout.Width(_width), GUILayout.Height(_height)); GUILayoutOption[] options = { GUILayout.Width(editorScrollSize.x), GUILayout.Height(editorScrollSize.y) }; EditorGUILayout.LabelField("", options); DrawBackgroundGrid(_width, _height); DrawEditorNodes(); LinksView.DrawLinks(); DrawIncompleteLink(); EditorGUILayout.EndScrollView(); editorScrollSize = new Vector2(farNodeX + 400, farNodeY + 400); nodeEditorSelection.Draw(Nodes.ToArray(), LinksView.GetLinks(), editorScrollPos); }
public void DrawLinks() { LinksView.DrawLinks(); DrawIncompleteLink(); }