public override Server CreateServer() { var serverRam = new RAM(32); var cpu = new Cpu32Bit(4); var hardDrivesList = new List<HardDrive> { new HardDrive(0, true, 2, new List<HardDrive> { new HardDrive(1000, false, 0), new HardDrive(1000, false, 0) }) }; var server = new Server(cpu, serverRam, hardDrivesList); return server; }
public override Server CreateServer() { var ram = new RAM(64); var cpu = new Cpu64Bit(8); var hardDrivesList = new List<HardDrive> { new HardDrive(0, true, 2, new List<HardDrive> { new HardDrive(2000, false, 0), new HardDrive(2000, false, 0) }) }; var server = new Server(cpu, ram, hardDrivesList); return server; }