public OptionScreen(ScreenManager screenManager) : base(screenManager) { optionWidget = new MenuWidget(spriteBatch, "Textures\\UI\\bear", "Options Menu", -500, body.Center.X, body.Height / 2, body.Top, Widget.Anchor.TOP_CENTER); optionWidget.AddMenuItem("Back", ToMainScreen); widgets.Add(optionWidget); }
public MainScreen(ScreenManager screenManager) : base(screenManager) { //TextButtonWidget textButtonWidget = new TextButtonWidget(spriteBatch, "test", 0, body.Center.X, 0, body.Center.Y, Widget.Anchor.MID_CENTER); //menuWidget = new MenuWidget(spriteBatch, 0, body.Center.X, 0, body.Center.Y, Widget.Anchor.MID_CENTER); //menuWidget.AddMenuItem(new MenuItem("Play", removeMenu, "Fonts\\SpriteFont1")); //menuWidget.AddMenuItem(new MenuItem("Options", toOptionsScreen, "Fonts\\SpriteFont1")); //menuWidget = new MenuWidget(spriteBatch, "Textures\\UI\\bear", "Main Menu", 0, body.Center.X, 0, body.Top, Widget.Anchor.TOP_CENTER); //menuWidget = new MenuWidget(spriteBatch, "Textures\\UI\\bear", "Main Menu", 0, body.Center.X, 400, body.Top, Widget.Anchor.BOTTOM_CENTER); System.Diagnostics.Debug.WriteLine(body.Height); menuWidget = new MenuWidget(spriteBatch, "Textures\\UI\\bear", "Main Menu", -500, body.Center.X, body.Height/2 , body.Top, Widget.Anchor.TOP_CENTER); menuWidget.AddMenuItem("Play", ToGameScreen); menuWidget.AddMenuItem("Options", ToOptionsScreen); ModelDisplayWidget mdw = new ModelDisplayWidget(spriteBatch, "Textures\\UI\\temp", 500, body.Center.X, body.Height / 2, body.Top, Widget.Anchor.TOP_CENTER); widgets.Add(menuWidget); widgets.Add(mdw); //widgets.Add(new TextButtonWidget(spriteBatch, "jimmy beatle garbage pants", ToOptionsScreen, 0, body.Left, 0, body.Top, Widget.Anchor.TOP_LEFT)); }