public static void Marshal(byte[] value, Stream stream) { Int32Marshaler.Marshal(value.Length, stream); if (value.Length > 0) { stream.Write(value, 0, value.Length); } }
public void MarshalObject(object value, Stream stream) { Array array = (Array)value; Int32Marshaler.Marshal(array.Length, stream); foreach (object element in array) { _elementMarshaler.MarshalObject(element, stream); } }
public void MarshalObject(object value, Stream stream) { List <UniqueSettings> settings = new List <UniqueSettings>(((IEnumerable)value).Cast <UniqueSettings>()); Int32Marshaler.Marshal(settings.Count(), stream); foreach (UniqueSettings element in settings) { _elementMarshaler.MarshalObject(element, stream); } }
public void MarshalObject(object value, Stream stream) { IList list = (IList)value; Int32Marshaler.Marshal(list.Count, stream); foreach (object element in list) { MarshalingManager.Marshal(element, stream); } }
public static void Marshal(StringDictionary value, Stream stream) { Int32Marshaler.Marshal(value.Count, stream); foreach (DictionaryEntry entry in value) { string entryKey = entry.Key.ToString(); string entryValue = entry.Value == null ? string.Empty : entry.Value.ToString(); StringMarshaler.Marshal(entryKey, stream); StringMarshaler.Marshal(entryValue, stream); } }
public void MarshalObject(object value, Stream stream) { DynamicSettings settings = (DynamicSettings)value; Int32Marshaler.Marshal(settings.Count(), stream); foreach (KeyValuePair <Guid, DynamicSettingsValue> pair in settings) { GuidMarshaler.Marshal(pair.Key, stream); ByteArrayMarshaler.Marshal(pair.Value.Serialize(), stream); } }
public static void Marshal(string value, Stream stream) { byte[] data = Encoding.Unicode.GetBytes(value); Int32Marshaler.Marshal(data.Length, stream); stream.Write(data, 0, data.Length); }