private static void DispatchRandomChaos(object obj, System.Timers.ElapsedEventArgs e) { var random = new Random(); var index = random.Next(PossibleCommands.Count()); var commandType = PossibleCommands.ElementAt(index); DSCommandHandler.HandleDSCommand(commandType); }
public static void Dispatch(string command) { if (CommandMap.ContainsKey(command)) { var commandType = CommandMap[command]; DSCommandHandler.HandleDSCommand(commandType); } else { Console.WriteLine("Unable to handle command {0} - not found", command); } }