public override void OnRelease() { this.iCamp = 0; if (this.stMemInfo != null) { this.stMemInfo.Release(); this.stMemInfo = null; } }
public COMDT_ROOMCHG_PLAYERADD() { this.stMemInfo = (COMDT_ROOMMEMBER_DT)ProtocolObjectPool.Get(COMDT_ROOMMEMBER_DT.CLASS_ID); }
public override void OnUse() { this.stMemInfo = (COMDT_ROOMMEMBER_DT)ProtocolObjectPool.Get(COMDT_ROOMMEMBER_DT.CLASS_ID); }