/// <summary> /// Get the world manifold. /// </summary> public virtual void getWorldManifold(WorldManifold worldManifold) { Body bodyA = m_fixtureA.Body; Body bodyB = m_fixtureB.Body; Shape shapeA = m_fixtureA.Shape; Shape shapeB = m_fixtureB.Shape; worldManifold.initialize(m_manifold, bodyA.getTransform(), shapeA.m_radius, bodyB.getTransform(), shapeB.m_radius); }