public Game(ScreenRenderer screenRenderer) { this.screenRenderer = screenRenderer; players = new List <Player>(); players.Add(new PlayerUser()); players.Add(new PlayerComputer()); ResetGame(); }
static void Main(string[] args) { ScreenRenderer screenRenderer = new ScreenRenderer(); screenRenderer.TitleScreen(); Console.ReadKey(); Game game = new Game(screenRenderer); while (true) { game.PlayOneStep(); } }