private void OnKeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Escape) { _field.Obstacles = ConvertBlocksToList(); FormsManager.SetMainMenuForm(); } }
private void OnGameFormTimer(object sender, EventArgs e) { var gameFormTimer = sender as Timer; gameFormTimer.Stop(); gameFormTimer.Tick -= OnGameFormTimer; FormsManager.SetMainMenuForm(); }
private void OnBtnMainMenuClicked(object sender, EventArgs e) { Properties.Settings.Default.FriendlyFire = ((OptionButton)_btnFriendlyFire).Enabled; Properties.Settings.Default.AIUseBonus = ((OptionButton)_btnAIUseBonus).Enabled; Properties.Settings.Default.P1Name = _nameBoxP1.Text; Properties.Settings.Default.P2Name = _nameBoxP2.Text; Properties.Settings.Default.Save(); FormsManager.SetMainMenuForm(); }
private void OnBtnMainMenuClicked(object sender, EventArgs e) { FormsManager.SetMainMenuForm(); }