private void UpdateLog() { String log = DLLInterface.GetString("log") + " "; if (log.StartsWith("New Game")) { textBoxLog.Clear(); } else { log = "\n" + log; } int textBoxStart = textBoxLog.Text.Length; textBoxLog.AppendText(log); foreach (SupplyEntry s in supply) { String paddedName = " " + s.c.PrettyName() + " "; foreach (var instance in log.AllIndexesOf(paddedName)) { textBoxLog.SelectionStart = textBoxStart + instance; textBoxLog.SelectionLength = paddedName.Length; textBoxLog.SelectionBackColor = s.c.BackColor(); } } textBoxLog.SelectionStart = textBoxLog.Text.Length - 1; textBoxLog.SelectionLength = 1; textBoxLog.SelectionBackColor = Color.White; textBoxLog.ScrollToCaret(); }
private void UpdateBasicState() { String[] parts = DLLInterface.GetString("basicState").Split('|'); labelPhase.Text = parts[1] + "'s " + Utility.PhaseName(Convert.ToInt32(parts[2])) + " Phase"; labelActions.Text = "Actions: " + parts[3]; labelBuys.Text = "Buys: " + parts[4]; labelMoney.Text = "$ " + parts[5]; }
public void LoadCardList(String command, ListBox box) { box.Items.Clear(); String[] cards = DLLInterface.GetString(command + " " + comboBoxPlayerList.SelectedIndex.ToString()).Split('|'); foreach (String s in cards) { box.Items.Add(s); } }
private void UpdateSupplyState() { String[] parts = DLLInterface.GetString("supplyState").Split('@'); List <String> supplyCounts = new List <String>(parts[0].Split('|')); List <String> supplyCosts = new List <String>(parts[1].Split('|')); foreach (SupplyEntry s in supply) { s.countLabel.Text = "$" + supplyCosts[s.index] + " (" + supplyCounts[s.index] + ")"; } }
public void UpdateState(bool updatePlayerList = true) { if (updatePlayerList) { UpdatePlayerList(); } LoadCardList("deck", listBoxDeck); LoadCardList("discard", listBoxDiscard); LoadCardList("playArea", listBoxPlayArea); LoadCardList("hand", listBoxHand); labelTotalVP.Text = "Total VP: " + Convert.ToInt32(DLLInterface.GetString("victoryPoints " + comboBoxPlayerList.SelectedIndex.ToString())); }
private void UpdatePlayerList() { comboBoxPlayerList.Items.Clear(); String[] playerInfo = DLLInterface.GetString("playerList").Split('|'); if (playerInfo.Length <= 1) { return; } foreach (String s in playerInfo) { String[] parts = s.Split('@'); comboBoxPlayerList.Items.Add(parts[0] + " -- " + parts[1]); } int activePlayer = Convert.ToInt32(DLLInterface.GetString("basicState").Split('|')[0]); comboBoxPlayerList.SelectedIndex = activePlayer; }
public string Strategize(int generationCount, int chamberCount) { if (supply == null || supply.Count == 0) { return(""); } string directory = Utility.MD5Hash(DLLInterface.GetString("kingdomDescription")); Directory.CreateDirectory("kingdomsIntermediate/"); Directory.CreateDirectory("kingdomsFinal/"); Directory.CreateDirectory("kingdomsIntermediate/" + directory); Directory.CreateDirectory("kingdomsIntermediate/" + directory + "/generations"); Directory.CreateDirectory("kingdomsIntermediate/" + directory + "/leaderboard"); Directory.CreateDirectory("kingdomsIntermediate/" + directory + "/progression"); using (StreamWriter parameterFile = new System.IO.StreamWriter("TournamentParameters.txt")) { parameterFile.WriteLine(DLLInterface.GetString("kingdomDescription").Replace("@", "|")); parameterFile.WriteLine("kingdomsIntermediate/" + directory + "/"); parameterFile.WriteLine("generations=" + generationCount.ToString()); parameterFile.WriteLine("chambers=" + chamberCount.ToString()); parameterFile.Close(); } if (activeProcess == null) { ProcessStartInfo startInfo = new ProcessStartInfo(); startInfo.CreateNoWindow = false; startInfo.RedirectStandardOutput = false; startInfo.RedirectStandardInput = false; startInfo.WindowStyle = ProcessWindowStyle.Minimized; startInfo.UseShellExecute = true; startInfo.FileName = "TestingGroundsInternal.exe"; activeProcess = new Process(); activeProcess.StartInfo = startInfo; activeProcess.Start(); return("kingdomsIntermediate/" + directory + "/leaderboard/"); } else { MessageBox.Show("Cannot launch a new tournament while the previous one is still running.", "Error"); return(""); } /*DLLInterface.ProcessCommand("trainAIStart@kingdoms/" + directory + "/@1"); * * for (int generationIndex = 0; generationIndex < 64; generationIndex++) * { * DLLInterface.ProcessCommand("trainAIStep"); * * List<string> leaderboardFiles = new List<string>(Directory.EnumerateFiles("kingdoms/" + directory + "/leaderboard", "*.txt")); * foreach (var f in leaderboardFiles) * { * if (!File.Exists(f.Replace(".txt", ".png"))) * { * DominionVisualization vis = new DominionVisualization(database, f, f.Replace(".txt", ".png")); * } * } * * List<string> progressionFiles = new List<string>(Directory.EnumerateFiles("kingdoms/" + directory + "/progression", "*.txt")); * foreach (var f in progressionFiles) * { * if (!File.Exists(f.Replace(".txt", ".png"))) * { * DominionVisualization vis = new DominionVisualization(database, f, f.Replace(".txt", ".png")); * } * } * } * * Utility.SafeFileCopy(directory + "/leaderboard/063.png", "kingdomVisualizations/" + directory + "_l.png"); * Utility.SafeFileCopy(directory + "/progression/063.png", "kingdomVisualizations/" + directory + "_p.png");*/ }
private void UpdateHand() { UpdateArea(panelHand, DLLInterface.GetString("hand")); }
private void UpdatePlayArea() { UpdateArea(panelPlayArea, DLLInterface.GetString("playArea")); }
public void InitializeSupply() { List <String> supplyCards = new List <String>(DLLInterface.GetString("supplyCards").Split('|')); panelSupply.Controls.Clear(); supply = new List <SupplyEntry>(); int supplyX = 0, supplyY = 0; foreach (String s in supplyCards) { SupplyEntry newEntry = new SupplyEntry(); newEntry.index = supply.Count; supply.Add(newEntry); int baseX = supplyX * 60; int baseY = supplyY * 85; newEntry.c = database.GetCard(s); newEntry.c.LoadBitmaps(); newEntry.p = new PictureBox(); newEntry.p.Size = newEntry.c.croppedImage.Size; newEntry.p.Left = baseX + 4; newEntry.p.Top = baseY + 18; newEntry.p.BorderStyle = BorderStyle.FixedSingle; newEntry.p.Image = newEntry.c.croppedImage; newEntry.p.MouseMove += delegate { pictureBoxCardImage.BackgroundImage = newEntry.c.fullImage; }; newEntry.nameLabel = new Label(); newEntry.nameLabel.Left = baseX; newEntry.nameLabel.Top = baseY; newEntry.nameLabel.Width = 58; newEntry.nameLabel.Height = 60; newEntry.nameLabel.BorderStyle = BorderStyle.FixedSingle; newEntry.nameLabel.Text = newEntry.c.PrettyName(); newEntry.nameLabel.TextAlign = ContentAlignment.TopCenter; newEntry.nameLabel.BackColor = newEntry.c.BackColor(); newEntry.nameLabel.Font = this.Font; newEntry.countLabel = new Label(); newEntry.countLabel.Left = baseX; newEntry.countLabel.Top = baseY + 61; newEntry.countLabel.Width = 58; newEntry.countLabel.Height = 20; newEntry.countLabel.Text = ""; newEntry.countLabel.TextAlign = ContentAlignment.TopCenter; newEntry.countLabel.Font = this.Font; newEntry.countLabel.BackColor = Color.Transparent; panelSupply.Controls.Add(newEntry.p); panelSupply.Controls.Add(newEntry.nameLabel); panelSupply.Controls.Add(newEntry.countLabel); supplyX++; if (supplyX == 3 && supplyY == 0 && !supplyCards.Contains("platinum")) { supplyX++; } if (supplyX == 4 && supplyY == 0 && !supplyCards.Contains("potion")) { supplyX++; } if (supplyX == 3 && supplyY == 1 && !supplyCards.Contains("colony")) { supplyX++; } if (supplyX >= 5) { supplyX = 0; supplyY++; } } }
private void UpdateDecision() { panelDecision.Controls.Clear(); labelError.Text = null; int x = 0; int y = 0; List <String> s = new List <String>(DLLInterface.GetString("decision").Split('@')); decision.type = s[0]; if (decision.type == "none") { labelDecision.Text = "No decision?"; } else if (decision.type == "gameover") { labelActiveCard.Text = ""; labelActiveCardName.Visible = false; labelDecision.Text = "Game Over!"; } else if (decision.type == "selectCard") { String playerName = s[2]; labelDecision.Text = "(" + playerName + ") " + s[3]; decision.minimumCount = Convert.ToInt32(s[4]); decision.maximumCount = Convert.ToInt32(s[5]); String activeCardName = s[6]; if (activeCardName.StartsWith("phase")) { labelActiveCard.Text = Utility.PhaseName(Convert.ToInt32(activeCardName.Split('|')[1])) + " Phase"; labelActiveCardName.Visible = false; } else { Card activeCard = database.GetCard(activeCardName); labelActiveCard.Text = "Active Card:"; labelActiveCardName.Text = activeCard.PrettyName(); labelActiveCardName.BackColor = activeCard.BackColor(); labelActiveCardName.Visible = true; } var sortedList = new List <String>(s[7].Split('|')); var cards = sortedList.Select(z => database.GetCard(z)); cards = cards.OrderByDescending(a => a.cost).ThenBy(a => a.name).ToList(); foreach (Card c in cards) { ButtonBase button; if (decision.maximumCount == 1) { button = new CardRadioButton(c); button.Click += delegate { ProcessDecision(); }; } else { button = new CardCheckBox(c); } button.Left = x * 150 + 3; button.Top = y * 25 + 3; button.MaximumSize = new Size(145, 23); button.Text = c.PrettyName(); button.BackColor = c.BackColor(); button.Font = panelDecision.Font; button.AutoSize = true; button.MouseMove += delegate { pictureBoxCardImage.BackgroundImage = c.fullImage; }; button.Padding = new Padding(3, 1, 1, 1); panelDecision.Controls.Add(button); y++; if (y == 5) { x++; y = 0; } } } else if (decision.type == "choice") { String playerName = s[2]; String[] parts = s[3].Split('|'); labelDecision.Text = "(" + playerName + ") " + parts[0]; for (int choiceIndex = 1; choiceIndex < parts.Length; choiceIndex++) { ButtonBase button = new ChoiceRadioButton(choiceIndex - 1); button.Click += delegate { ProcessDecision(); }; button.Left = x * 190 + 3; button.Top = y * 25 + 3; button.MaximumSize = new Size(185, 23); button.Text = parts[choiceIndex]; button.Font = panelDecision.Font; button.AutoSize = true; button.Padding = new Padding(3, 1, 1, 1); panelDecision.Controls.Add(button); y++; if (y == 5) { x++; y = 0; } } } }