//一下一大堆代码,就是更新函数 void updataBlock1_1(int x, int y) { if (x < 0 || y < 0 || x > 399 || y > 399) { block1_1.Text = "X"; return; } block1_1.Text = myWorld.showBlock(x, y); setColorByType(block1_1, myWorld.getBlockType(x, y)); }