public void SetUp() { writer = new StringWriter(); error_writer = new StringWriter(); mtc = new PrimitiveMmlProcessor(writer, error_writer); tc = new TrackController(new PrimitiveMmlProcessingContext(mtc)); }
protected void ddlArtista_SelectedIndexChanged(object sender, EventArgs e) { string artist = ddlArtista.SelectedValue; gvInformacion.DataSource = TrackController.BuscarArtista(artist); gvInformacion.DataBind(); }
public void CloseTrackTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value string trackId = string.Empty; // TODO: Initialize to an appropriate value bool actual; actual = target.CloseTrack(trackId); Assert.IsFalse(actual); // can't close a track that isn't owned trackId = "akljkjcbao"; actual = target.CloseTrack(trackId); Assert.IsFalse(actual); // assert true if controller owns track and is able to close it TrackBlock block = new TrackBlock(); block.Name = trackId = "TestName"; target.AddTrackBlock(block); actual = target.CloseTrack(trackId); Assert.IsTrue(actual); // assert false if track is already closed actual = target.CloseTrack(trackId); Assert.IsFalse(actual); // shouldn't be able to close a track with a train on it block.Status.IsOpen = true; block.Status.TrainPresent = true; actual = target.CloseTrack(trackId); Assert.IsFalse(actual); }
private void Awake() { tracker = TrackController.Instance; animator = GetComponentInChildren <Animator> (); _collider = GetComponent <BoxCollider> (); _transform = transform; }
private SceneSoundLibrary soundLibrary; // Script wich contains all the used sounds for the scene. // Use this for initialization void Start() { trackController = GameObject.FindObjectOfType <TrackController>().GetComponent <TrackController>(); soundLibrary = GameObject.FindObjectOfType <SceneSoundLibrary>().GetComponent <SceneSoundLibrary>(); if (trackController == null) { Debug.LogError("TrackController never got instanciated (Scene persistent object)"); } if (soundLibrary == null) { Debug.LogError("SceneSoundLibrary not found in the scene"); } if (MuteIconArray.Length != 3) { Debug.LogError("'MuteIconArray' not set correctly in 'VolSlidersController': 0 is background, 1 is FX, 2 is UI"); } if (soundIcon == null || mutedIcon == null) { Debug.LogError("Mute/Unmute icons not set in 'VolSlidersController' in the settings object of the UI"); } // Multiplies on 100 to set the correct slider values (o - 100 instead of 0 - 1) master.value = trackController.masterVolume * 100; background.value = trackController.backgroundVolume * 100; fx.value = trackController.fxVolume * 100; ui.value = trackController.uiVolume * 100; }
private void Awake () { tracker = TrackController.Instance; animator = GetComponentInChildren<Animator> (); _collider = GetComponent<BoxCollider> (); _transform = transform; }
public void UpdateTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value target.Update(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void CreateTrack_UnderNormalConditions_ReturnsOkResponse() { //arrange var trackToCreate = new TrackDto() { TrackId = 7, IsActive = true, TrackDescription = "test description 7", TrackName = "track name 7" }; Mock.Arrange(() => _trackService.Create(trackToCreate)) .Returns(trackToCreate) .OccursOnce(); var trackController = new TrackController(_trackService) { Request = new HttpRequestMessage() { RequestUri = new Uri("http://localhost/api/track") } }; //act var actual = trackController.Post(trackToCreate) as CreatedNegotiatedContentResult <TrackDto>; var actualContent = actual.Content; //assert Mock.Assert(_trackService); Assert.That(actual, Is.Not.Null); Assert.That(actual, Is.TypeOf <CreatedNegotiatedContentResult <TrackDto> >()); Assert.That(actualContent, Is.EqualTo(trackToCreate)); }
public void UpdateTrack_WhereTrackExists_ReturnsOkResponse([Values(1, 2, 3)] int idOfTrackToBeUpdated) { //arrange var trackToUpdate = _trackList.FirstOrDefault(tr => tr.TrackId == idOfTrackToBeUpdated); Mock.Arrange(() => _trackService.Update(trackToUpdate)) .Returns(trackToUpdate) .OccursOnce(); var trackController = new TrackController(_trackService) { Request = new HttpRequestMessage() { RequestUri = new Uri("http://localhost/api/track") } }; //act var actual = trackController.Put(trackToUpdate) as OkNegotiatedContentResult <TrackDto>; var actualContent = actual.Content; //assert Mock.Assert(_trackService); Assert.That(actual, Is.Not.Null); Assert.That(actual, Is.TypeOf <OkNegotiatedContentResult <TrackDto> >()); Assert.That(actualContent, Is.EqualTo(trackToUpdate)); }
// Use this for initialization void Start() { cubeSound = GetComponent <AudioSource>(); track = GameObject.FindGameObjectWithTag("Track"); script = track.GetComponent <TrackController>(); movement = new Vector3(0f, 0f, -2.5f); }
private void CargarGrilla() { string artist = ddlArtista.SelectedValue; gvInformacion.DataSource = TrackController.BuscarArtista(artist); gvInformacion.DataBind(); }
// Use this for avoid get destroyed on scene load & not getting declarated twice void Awake() { if (instance) { DestroyImmediate(this.gameObject); } else { DontDestroyOnLoad(this.gameObject); instance = this; // Requires 3 tracks to function correctly // Creates and sets the tracks. uiTrack = this.gameObject.AddComponent <AudioSource>(); fxTrack = this.gameObject.AddComponent <AudioSource>(); backgroundTrack = this.gameObject.AddComponent <AudioSource>(); // Adds the tracks into an array for numeric calls. Tracks are stored in the array in the create inverse order. audioTracks = FindObjectsOfType <AudioSource>(); // Sets the AudioSource components correctly foreach (AudioSource track in audioTracks) { track.playOnAwake = false; } audioTracks[0].loop = true; // Prepares the background track to loop at the end of the clip // Loads audio volumes from previous seasons (if were any) LoadAudioValues(); } }
public void ContactInDbDoesNotCreateDuplicate() { var contactRepository = new LocalRepository <Contact>(); var serverTime = new Mock <IServerTime>(); var contactAutoRating = new Mock <IContactAutoRating>(); var controller = new TrackController( contactRepository, serverTime.Object, contactAutoRating.Object); var now = new DateTime(2014, 01, 01); serverTime.Setup(st => st.Now).Returns(now); var request = new Mock <HttpRequestBase>(); var contact = new Contact { LeadType = "Email", ClientId = 1, Date = now, }; contact.Property.Add(new ContactProperty { Type = "FormData", Value = "{\"firstName\":\"javad\",\"Telefon\":\"0123456\",\"e-post\":\"[email protected]\",\"description\":\"information\"}" }); contact.Property.Add(new ContactProperty { Type = "FormPostId", Value = "1-123456-0987" }); contactRepository.Add(contact); var requestParams = new NameValueCollection { { "id", "1-123456-0987" }, { "data", "{\"firstName\":\"javad\",\"Telefon\":\"0123456\",\"e-post\":\"[email protected]\",\"description\":\"information\"}" } }; request.Setup(r => r.Params).Returns(requestParams); var server = new Mock <HttpServerUtilityBase>(); server.Setup(su => su.MapPath("/Content/collect.gif")).Returns("~/Content/collect.gif"); var context = new Mock <HttpContextBase>(); context.SetupGet(x => x.Request).Returns(request.Object); context.SetupGet(x => x.Server).Returns(server.Object); controller.ControllerContext = new ControllerContext(context.Object, new RouteData(), controller); var result = controller.Index(); Assert.AreEqual(1, contactRepository.All().Count()); }
private void Start() { _track = FindObjectOfType <TrackController>(); _cart = FindObjectOfType <CartMovement>(); audio = GetComponent <AudioSource>(); startingPos = transform.parent.transform.position; CurrentHealth = MaxHealth; }
public void SetUp() { _fakeConverter = Substitute.For <ITransponderDataConverter>(); _fakeReceiver = Substitute.For <ITransponderReceiver>(); _fakeMapDrawer = Substitute.For <IMapDrawer>(); _uut = new TrackController(_fakeReceiver, _fakeConverter, _fakeMapDrawer); }
public void Details_GetView_CheckRightView() { _controller = new TrackController(_mockUser.Object, _trackService, _mockPlace.Object); var result = _controller.Details(_trackService.GetItemList().FirstOrDefault().Id.Value) as PartialViewResult; Assert.AreEqual("firstTrack", ((TrackViewModels)result.ViewData.Model).Name); }
private void Start() { InvokeRepeating("ModifySpeed", 0f, 10f); //for testing InvokeRepeating("CalculateControls", 0f, 1 / Constants.targetHz); trackController = new TrackController(); sys = new AsymmetricFirstOrderSystem(Constants.trackSimK, Constants.trackSimIncreaseTau, Constants.trackSimDecreaseTau, Constants.targetHz, 0f); }
// Start is called before the first frame update void Awake() { trackCtrl = GetComponent <TrackController>(); uiCtrl = GetComponent <UI_Controller>(); logCtrl = GetComponent <Log_Controller>(); logCtrl.StartLogging(); }
void Awake() { // This is in Awake. In start is was not selected quick enough // for trackController's calls to SetColor(). sr = GetComponent <SpriteRenderer>(); trackController = GameObject.FindGameObjectWithTag("Track") .GetComponent <TrackController>(); }
private void Start() { track_controller = GameObject.Find("TrackController").GetComponent <TrackController>(); if (track_controller == null) { Debug.Log("Got no track controller!"); } }
private List<ShippingProvider> LoadProvider() { TrackController ctl = new TrackController(); AspxCommonInfo commonInfo = new AspxCommonInfo(); commonInfo.StoreID = GetStoreID; commonInfo.PortalID = GetPortalID; var data = ctl.GetProviderList(commonInfo); return data; }
/// <summary> /// 创建欧洲专线平邮事件码大于10的自定义跟踪信息 /// </summary> public static void CreateCustomTrackInfo(List <ShippingMethodModel> shippingMethodIds, Dictionary <int, List <ShippingMethodConfig> > dictionary) { try { Log.Info("开始插入欧洲专线平邮事件码大于10的自定义跟踪信息"); var list = TotalPackageTraceInfoController.GetB2CForeCastLogs(); if (list.Any()) { int shippingMethodId = shippingMethodIds.SingleOrDefault(p => p.Code == _DDPShippingMethodCode) .ShippingMethodId; var config = dictionary[_EUDDPMaxEventCode].Where(p => p.ShippingMethodId == shippingMethodId).ToList(); var addconfig = dictionary[_EUDDPMaxEventCode + 1].Where(p => p.ShippingMethodId == shippingMethodId).ToList(); var result = TrackController.GetB2CForeCastLogsSchema(); var i = 1; foreach (var model in list) { DataRow row = result.NewRow(); row["WayBillNumber"] = model.WayBillNumber; row["EventCode"] = _EUDDPMaxEventCode; row["IsOkJob"] = 0; row["CreatedOn"] = DateTime.Now; row["LastUpdatedOn"] = DateTime.Now; var c = config.SingleOrDefault(p => p.CountryCode.ToUpper() == model.EventContent.ToUpper()) ?? config.Single(p => p.CountryCode == "Other"); row["EventDate"] = model.EventDate.AddHours(c.AddHours) .AddMilliseconds(new Random(i).Next(-2 * 60 * 60 * 1000, 2 * 60 * 60 * 1000)); row["EventContent"] = c.EventContent; row["EventLocation"] = c.CountryCode == "Other" ? model.EventLocation : c.Address; result.Rows.Add(row); i++; DataRow addrow = result.NewRow(); addrow["WayBillNumber"] = model.WayBillNumber; addrow["EventCode"] = _EUDDPMaxEventCode + 1; addrow["IsOkJob"] = 0; addrow["CreatedOn"] = DateTime.Now; addrow["LastUpdatedOn"] = DateTime.Now; var c1 = addconfig.SingleOrDefault(p => p.CountryCode.ToUpper() == model.EventContent.ToUpper()) ?? addconfig.Single(p => p.CountryCode == "Other"); addrow["EventDate"] = model.EventDate.AddHours(c.AddHours + c1.AddHours) .AddMilliseconds(new Random(i).Next(-2 * 60 * 60 * 1000, 2 * 60 * 60 * 1000)); addrow["EventContent"] = c1.EventContent; addrow["EventLocation"] = c1.CountryCode == "Other" ? model.EventLocation : c1.Address; result.Rows.Add(addrow); i++; } TrackController.BulkToDb(result, "B2CForeCastLogs"); TotalPackageTraceInfoController.UpdateCustomeIsOkJob(); Log.Info("完成插入欧洲专线平邮事件码大于10的自定义跟踪信息"); } } catch (Exception ee) { Log.Exception(ee); } }
public static void Main(string [] args) { var p = new RawMidiProcessor(); var ctx = new SimpleControllerProcessingContext(p); var tp = new TrackController(ctx); tp.Channel = 0; tp.Note(0x40); }
public void GetAllTracks() { var mockTracks = new Mock <ITrackLogic>(MockBehavior.Strict); mockTracks.Setup(u => u.GetAll()).Returns(trackList); var trackController = new TrackController(mockTracks.Object); Assert.AreEqual(new OkObjectResult("").ToString(), trackController.GetAll().ToString()); }
public void Edit_GetView_CheckRightView() { _controller = new TrackController(_mockUser.Object, _trackService, _mockPlace.Object); var result = _controller.Edit(_trackService.GetItemList().FirstOrDefault().Id.Value) as ViewResult; var resultData = (TrackViewModels)result.ViewData.Model; Assert.AreEqual(track1.Name, resultData.Name); }
void Start() { _instance = this; _currentTrack = Tracks[0]; _lastTrack = Tracks[9]; //Debug.Log(_currentTrack); //Debug.Log(_lastTrack); //Debug.Log(_currentTrackValue); }
public static void Initialize(TestContext context) { _trackController = new TrackController(); Mapper.Reset(); Mapper.Initialize(config => { config.AddProfile <MappingProfile>(); }); }
private void Start() { trackController = GameObject.FindGameObjectWithTag("Track") .GetComponent <TrackController>(); goldMedal.SetActive(false); silverMedal.SetActive(false); bronzeMedal.SetActive(false); results.SetActive(false); }
public void GetAllTrackStatusTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value Dictionary <string, TrackStatus> expected = null; // TODO: Initialize to an appropriate value Dictionary <string, TrackStatus> actual; actual = target.GetAllTrackStatus(); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
private void Awake() { trackCtrl = GameObject.Find("TrackController").GetComponent <TrackController>(); pausedMenu = GameObject.Find("PausedMenu"); pausedMenu.SetActive(false); restartMenu = GameObject.Find("RestartMenu"); restartMenu.SetActive(false); }
public void SetSwitchTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value TrackSwitch s = null; // TODO: Initialize to an appropriate value bool expected = false; // TODO: Initialize to an appropriate value bool actual; actual = target.SetSwitch(s); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void Delete_ClickDelete_CheckWork() { _controller = new TrackController(_mockUser.Object, _trackService, _mockPlace.Object); var lastTrackBeforeDel = _trackService.GetItemList().LastOrDefault(); var result = _controller.Delete(lastTrackBeforeDel.Id.Value) as RedirectToRouteResult; Assert.AreEqual("Index", result.RouteValues["action"]); _trackService.Create(track2); _trackService.Save(); }
public void AddTrackBlockTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value TrackBlock block = null; // TODO: Initialize to an appropriate value bool actual; actual = target.AddTrackBlock(block); Assert.IsFalse(actual); block = new TrackBlock(); actual = target.AddTrackBlock(block); Assert.IsTrue(actual); }
void Start() { currentTrackPiece = GameObject.FindGameObjectWithTag("TrackPiece"); disappearScript = currentTrackPiece.GetComponent<DisappearAfterTime>(); disappearScript.enabled = false; playerInputReceived = false; totalDistanceTraveled = 0; startingPosition = player.transform.position.z; checkpointIncrement = 50f; nextCheckpoint = player.transform.position.z + checkpointIncrement; trackController = GameObject.FindObjectOfType<TrackController>(); killPlane = GameObject.Find("KillPlane"); }
private void Awake () { // If instance already exist, destroy ourself. if ( instance != null && instance != this ) { Destroy ( gameObject ); return; } // No instance exist yet? We are it. instance = this; // This line exist so that the Singleton would persist between scene loads. // Not all singletons needs that. DontDestroyOnLoad ( gameObject ); }
public void TrackControllerConstructorTest() { TrackController target = new TrackController(); Assert.Inconclusive("TODO: Implement code to verify target"); }
public void SuggestAuthorityTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value string trackId = string.Empty; // TODO: Initialize to an appropriate value BlockAuthority auth = null; // TODO: Initialize to an appropriate value bool expected = false; // TODO: Initialize to an appropriate value bool actual; actual = target.SuggestAuthority(trackId, auth); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void OpenTrackTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value string trackId = string.Empty; // TODO: Initialize to an appropriate value bool expected = false; // TODO: Initialize to an appropriate value bool actual; actual = target.OpenTrack(trackId); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
void Start() { tc = GameObject.Find("TrackController").GetComponent<TrackController>(); puzzle = GameObject.Find("PuzzlePanel").GetComponent<PuzzleController>(); pieceLocked = false; //lockLocation = lockedPosition.position; // adjusting for width of reticule //lockLocation.x -= 40f * .0025f; }
void Start() { carRigidbody = GetComponent<Rigidbody>(); initialRotation = carRigidbody.transform.rotation; trackController = GameObject.FindObjectOfType<TrackController>(); }