internal static _SetTurbulence SetTurbulence() { if (_SetTurbulenceFunc == null) { _SetTurbulenceFunc = (_SetTurbulence)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPrecipitation_setTurbulence"), typeof(_SetTurbulence)); } return(_SetTurbulenceFunc); }
internal static _SetTurbulence SetTurbulence() { if (_SetTurbulenceFunc == null) { _SetTurbulenceFunc = (_SetTurbulence)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPrecipitation_setTurbulence"), typeof(_SetTurbulence)); } return(_SetTurbulenceFunc); }