internal static _Regenerate Regenerate() { if (_RegenerateFunc == null) { _RegenerateFunc = (_Regenerate)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiRiverEditorCtrl_regenerate"), typeof(_Regenerate)); } return(_RegenerateFunc); }
internal static _Regenerate Regenerate() { if (_RegenerateFunc == null) { _RegenerateFunc = (_Regenerate)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnMeshRoad_regenerate"), typeof(_Regenerate)); } return(_RegenerateFunc); }