public void Update() { int tempX = HeadX; int tempY = HeadY; HeadX = HeadX + XDir; HeadY = HeadY + YDir; Xs.Insert(0, tempX); Ys.Insert(0, tempY); Render(Xs[Xs.Count - 1], Ys[Ys.Count - 1], HeadX, HeadY); Xs.RemoveAt(Xs.Count - 1); Ys.RemoveAt(Ys.Count - 1); }
public void Grow(Fruit fruit) { Ys.Insert(0, fruit.Y); Xs.Insert(0, fruit.X); Render(fruit.X, fruit.Y); }