// protected GUIText m_guiText; // Use this for initialization void Start() { if (m_initialized) { throw new System.ApplicationException( "Multiple instances of WorldInterfaceWrapper detected."); } m_initialized = true; m_worldIface = WorldInterface.Instance(); }
// Use this for initialization void Start() { m_worldIface = WorldInterface.Instance(); // This is a singleton m_id = this.GetComponent <WorldObject>().m_id; }