예제 #1
0
 public void ResetState()
 {
     currentVillager.Reset();
     FindObjectOfType <MovementInput>().active = true;
     inDialogue = false;
     canExit    = false;
 }
 private void ResetState()
 {
     currentVillager.Reset();
     characterInput.active = true;
     inDialogue            = false;
     canExit = false;
 }
예제 #3
0
 public void ResetState()
 {
     currentVillager.Reset();
     inDialogue = false;
     canExit    = false;
 }