public void CheckIfPlayerNear() { if (Vector3Util.RangeCheckFlat(Myborb.transform.position, transform.position, Dunkrange)) { DropEgg(); } }
public void CheckIfPlayerNear() { if (Vector3Util.RangeCheckFlat(Myborb.transform.position, transform.position, Dunkrange)) { DropEgg(); } }