public VExpStateNomal(VExpression owner) : base(EStateId.Nomal, owner) { m_name = "正常"; m_part = NORMAL; min = 50; max = 0; }
public VExpStateTension(VExpression owner) : base(EStateId.Tension, owner) { timerOffset = 6; min = 100; max = 60; m_name = "紧张"; m_part = TENSION; length = 0.1f; }
public VExpStateHappy(VExpression owner) : base(EStateId.Smile, owner) { timerOffset = 5; min = 25; max = 50; m_name = "微笑"; m_part = SMILE; length = 2; }
public VExpStateSay(VExpression owner) : base(EStateId.Say, owner) { min = 180; max = 10; timerOffset = 5; m_name = "说话"; m_part = SAY; length = 0.5f; }
public VExpStateCry(VExpression owner) : base(EStateId.Ache, owner) { timerOffset = 3; min = 260; max = 50; m_name = "疼痛"; m_part = ACHE; length = 0.3f; }