예제 #1
0
 public void Think(Kifu.KifuNode node, string usiPosition, UsiThinkLimit limit, Color sideToMove)
 {
     Engine.Think(node, usiPosition, limit, sideToMove);
 }
예제 #2
0
 public void Think(string usiPosition, UsiThinkLimit limit, Color sideToMove)
 {
     Engine.Think(usiPosition, limit, sideToMove);
 }
예제 #3
0
 public void Think(string usiPosition)
 {
     engine.Think(usiPosition);
 }
예제 #4
0
 public void Think(string usiPosition, UsiThinkLimit limit)
 {
     engine.Think(usiPosition, limit);
 }