public static void LoadUpgrades() { string path = Application.persistentDataPath + "/Upgrades.inf"; if (File.Exists(path)) { BinaryFormatter formatter = new BinaryFormatter(); FileStream stream = new FileStream(path, FileMode.Open); List <UpgradeSerializable> upgradeSerializables = formatter.Deserialize(stream) as List <UpgradeSerializable>; stream.Close(); // List<Upgrade> upgrades = new List<Upgrade>(); foreach (UpgradeSerializable item in upgradeSerializables) { Upgrade upgrade = GameObject.FindGameObjectWithTag("UpgradeSystem").GetComponent <UpgradeSystem>().FindUpgradeByName(item.name); if (upgrade != null) { if (item.bought) { upgrade.bought = true; } else { upgrade.bought = false; } if (item.activated) { upgrade.Equip(); } else { upgrade.Unequip(); } } } } else { Debug.LogWarning("Save file not found in " + path); } }
public void desctiptionSetAndButton(Upgrade up) { descButton.onClick.RemoveAllListeners(); descButton.onClick.AddListener(() => empty()); description.SetText(up.description); descButton.enabled = true; if (!up.bought) { if (up is UpPlayer) { buttonText.SetText("Buy"); descButton.onClick.AddListener(() => up.Buy()); } } else { if (!up.activated) { if (up is UpPlayer) { buttonText.SetText("Activate"); descButton.onClick.AddListener(() => up.Equip()); } } else { if (up is UpPlayer) { buttonText.SetText("Deactivate"); descButton.onClick.AddListener(() => up.Unequip()); } } } descButton.onClick.AddListener(() => OnEnable()); descButton.onClick.AddListener(() => SaveSystem.SaveUpgrades()); // descButton.onClick.AddListener(() => SaveSystem.LoadUpgrades()); }