static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.LocationService(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _g_get_lastData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.lastData); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_isEnabledByUser(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isEnabledByUser); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _m_Start(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1) { gen_to_be_invoked.Start( ); return(0); } if (gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _desiredAccuracyInMeters = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.Start(_desiredAccuracyInMeters); return(0); } if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _desiredAccuracyInMeters = (float)LuaAPI.lua_tonumber(L, 2); float _updateDistanceInMeters = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.Start(_desiredAccuracyInMeters, _updateDistanceInMeters); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LocationService.Start!")); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.LocationService(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LocationService constructor!")); }
static int _m_Stop(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LocationService __cl_gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Stop( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }