public string UIPath; //UI路径 public UIProperty(UIWindowStyle ws, UIWindowMode wm, UIColliderType wc, UIAnimationType ss, string path) { this.WindowStyle = ws; this.WindowMode = wm; this.ColliderType = wc; this.AnimationType = ss; this.UIPath = path; }
public UICoreData(UIRootType rootType, UIShowModel showModel, UIColliderType colliderType = UIColliderType.Penetrate, UINavigationMode navigationMode = UINavigationMode.IngoreNavigation, bool isClearNavStack = false, bool isColseOnSceneChange = false, bool isDestoryOnClosed = false) { RootType = rootType; ShowModel = showModel; ColliderType = colliderType; NavigationMode = navigationMode; IsClearNavStack = isClearNavStack; IsCloseOnSceneChange = isColseOnSceneChange; IsDestoryOnClosed = isDestoryOnClosed; }