private void RotationPropertyField(SerializedProperty rotationProperty, GUIContent content) { Transform transform = (Transform)this.targets[0]; Quaternion localRotation = transform.localRotation; foreach (UnityEngine.Object t in (UnityEngine.Object[]) this.targets) { if (!SameRotation(localRotation, ((Transform)t).localRotation)) { EditorGUI.showMixedValue = true; break; } } EditorGUI.BeginChangeCheck(); Vector3 eulerAngles = TransformUtilEditor.Vector3InputField(content.text, localRotation.eulerAngles); //Vector3 eulerAngles = EditorGUILayout.Vector3Field(content, localRotation.eulerAngles); if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(this.targets, "Rotation Changed"); foreach (UnityEngine.Object obj in this.targets) { Transform t = (Transform)obj; t.localEulerAngles = eulerAngles; } rotationProperty.serializedObject.SetIsDifferentCacheDirty(); } EditorGUI.showMixedValue = false; }
/// <summary> /// Draws the input for the position /// </summary> private void DrawPositionElement() { if (ThinInspectorMode) { GUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Position"); DrawPositionSkill(); GUILayout.EndHorizontal(); } string label = ThinInspectorMode ? "" : "Position"; GUILayout.BeginHorizontal(); EditorGUIUtility.labelWidth = EditorGUIUtility.currentViewWidth - FIELD_WIDTH - 64; // align field to right of inspector this.positionProperty.vector3Value = TransformUtilEditor.Vector3InputField(label, this.positionProperty.vector3Value); if (!ThinInspectorMode) { DrawPositionSkill(); } GUILayout.EndHorizontal(); EditorGUIUtility.labelWidth = 0; }
/// <summary> /// Draws the input for the scale /// </summary> private void DrawScaleElement() { if (ThinInspectorMode) { GUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Scale"); DrawScaleSkill(); GUILayout.EndHorizontal(); } string label = ThinInspectorMode ? "" : "Scale"; //Scale Layout GUILayout.BeginHorizontal(); EditorGUIUtility.labelWidth = EditorGUIUtility.currentViewWidth - FIELD_WIDTH - 64; // align field to right of inspector this.scaleProperty.vector3Value = TransformUtilEditor.Vector3InputField(label, this.scaleProperty.vector3Value, false, UniformScaling, UniformScaling); if (!ThinInspectorMode) { DrawScaleSkill(); } GUILayout.EndHorizontal(); EditorGUIUtility.labelWidth = 0; }