/// <summary> /// Loads counter set from CurrentRun, or resets if blank /// </summary> private void InitCounterSet() { var currentRound = GetCurrentRound(); _roundCounter = RoundHeatCounterSet.CreateCounterSetFor(currentRound); if (CurrentRun != null) { _roundCounter.SetValuesFromString(CurrentRun); } CurrentRun = _roundCounter.ToString(); }
internal void SetRoundCounter(TournamentCounterSet counter) { _roundCounter = counter; CurrentRun = _roundCounter.ToString(); }