public static string TextMessageRequest(TextMessageType textMessageType, int senderId, int recipientId, string content) { XmlDocument document = new XmlDocument(); XmlElement Message = document.CreateElement(MessageTags.Message); document.AppendChild(Message); XmlElement MessageType = document.CreateElement(MessageTags.MessageType); MessageType.InnerText = ((int)MessageTypes.TextMessageRequest).ToString(); Message.AppendChild(MessageType); XmlElement TextMessageType = document.CreateElement(MessageTags.TextMessageType); TextMessageType.InnerText = ((int)textMessageType).ToString(); Message.AppendChild(TextMessageType); XmlElement SenderId = document.CreateElement(MessageTags.SenderId); SenderId.InnerText = senderId.ToString(); Message.AppendChild(SenderId); XmlElement RecipientId = document.CreateElement(MessageTags.RecipientId); RecipientId.InnerText = recipientId.ToString(); Message.AppendChild(RecipientId); XmlElement Content = document.CreateElement(MessageTags.Content); Content.InnerText = content; Message.AppendChild(Content); return(document.OuterXml); }
public TextMessageRequestModel(MessageTypes messageType, TextMessageType textMessageType, int senderId, int recipientId, string content) : base(messageType) { this.textMessageType = textMessageType; this.senderId = senderId; this.recipientId = recipientId; this.content = content; }
private static TextMessageRequestModel ReadTextMessageRequest(MessageTypes messageType, XmlDocument message) { TextMessageType textMessageType = (TextMessageType)Int32.Parse(message.GetElementsByTagName(MessageTags.TextMessageType).Item(0).InnerText); int senderId = Int32.Parse(message.GetElementsByTagName(MessageTags.SenderId).Item(0).InnerText); int recipientId = Int32.Parse(message.GetElementsByTagName(MessageTags.RecipientId).Item(0).InnerText); string content = message.GetElementsByTagName(MessageTags.Content).Item(0).InnerText; return(new TextMessageRequestModel(messageType, textMessageType, senderId, recipientId, content)); }
public void SendTextMessage(TextMessageType type, string text) { NetworkMessage message = new NetworkMessage(); TextMessagePacket.Add( message, type, text ); Send(message); }
/// <summary> /// Adds the specified message. /// </summary> /// <param name="message">The message.</param> /// <param name="type">The type.</param> /// <param name="text">The text.</param> /// <param name="position">The position.</param> /// <param name="primaryValue">The primary value.</param> /// <param name="primaryColor">Color of the primary.</param> /// <param name="secondaryValue">The secondary value.</param> /// <param name="secondaryColor">Color of the secondary.</param> /// <exception cref="ArgumentNullException"></exception> public static void Add(NetworkMessage message, TextMessageType type, string text, IVector3 position, uint?primaryValue, byte?primaryColor, uint?secondaryValue, byte?secondaryColor) { message.AddPacketType(GamePacketType.TextMessage); message.AddTextMessageType(type); switch (type) { case TextMessageType.DamageDealt: case TextMessageType.DamageReceived: case TextMessageType.DamageOthers: { if (position == null) { throw new ArgumentNullException(nameof(position)); } if (primaryValue == null) { throw new ArgumentNullException(nameof(primaryValue)); } if (primaryColor == null) { throw new ArgumentNullException(nameof(primaryColor)); } if (secondaryValue == null) { throw new ArgumentNullException(nameof(secondaryValue)); } if (secondaryColor == null) { throw new ArgumentNullException(nameof(secondaryColor)); } message.AddVector3(position); message.AddUInt32(primaryValue.Value); message.AddByte(primaryColor.Value); message.AddUInt32(secondaryValue.Value); message.AddByte(secondaryColor.Value); break; } case TextMessageType.Heal: case TextMessageType.HealOthers: case TextMessageType.Experience: case TextMessageType.ExperienceOthers: { if (position == null) { throw new ArgumentNullException(nameof(position)); } if (primaryValue == null) { throw new ArgumentNullException(nameof(primaryValue)); } if (primaryColor == null) { throw new ArgumentNullException(nameof(primaryColor)); } message.AddVector3(position); message.AddUInt32(primaryValue.Value); message.AddByte(primaryColor.Value); break; } } message.AddString(text); }
public static void Add(NetworkMessage message, TextMessageType type, string text) { message.AddByte((byte)ServerPacketType.TextMessage); message.AddByte((byte)type); message.AddString(text); }
/// <summary> /// Adds the type of the text message. /// </summary> /// <param name="message">The message.</param> /// <param name="textMessageType">Type of the text message.</param> public static void AddTextMessageType(this NetworkMessage message, TextMessageType textMessageType) { message.AddByte((byte)textMessageType); }