//public void Init() //{ // ResourceLoadParam param = new ResourceLoadParam(); // string fileName = Helper.GetFileNameFromFullPath(GAMEOBJPOOL_CONFIG_FILEPATH); // param.keyID = GAMEOBJPOOL_CONFIG_FILEPATH; // param.name = fileName; // ResourceManager.GetSingleton().LoadAssetBundle(GAMEOBJPOOL_CONFIG_FILEPATH, fileName, typeof(TextAsset), OnLoadConfigCallback, param); //} /// <summary> /// 加载/获得 某个对象物体 /// </summary> /// <param name="varTask"></param> public void LoadObj(LoadTask varTask) { if (varTask == null) { Helper.LogError("GameObjPool LoadObj:Error caused by null LoadTask instance"); return; } if (varTask.mType == typeof(Texture) || varTask.mType == typeof(Texture2D) || varTask.mType == typeof(Texture3D)) { varTask.mObjFlag = ObjFlag.UseOriObj; } if (string.IsNullOrEmpty(varTask.mFilePath)) { Helper.LogError("GameObjPool LoadObj:Error caused by null LoadTask.mFilePath"); return; } if (IsExistObjInfo(varTask.mFilePath)) { varTask.Callback(GetCacheObjInfo(varTask.mFilePath, varTask.mObjFlag)); } else { if (IsInLoading(varTask.mFilePath) == false) { TaskQueue queue = new TaskQueue(varTask.mFilePath, varTask); AddTaskQueue(queue); queue.Excute(); } else { AddLoadTaskToQueue(varTask); } } }