/// <summary> /// Stop Drag when the screen block is clicked in dragging mode. /// </summary> /// <param name="eventData"></param> private void OnScreenBlockClicked(PointerEventData eventData) { StopDrag(); List <RaycastResult> results = new List <RaycastResult>(); EventSystem.current.RaycastAll(eventData, results); DropMe dropMe = null; foreach (var result in results) { dropMe = result.gameObject.GetComponent <DropMe>(); if (dropMe != null) { break; } } if (dropMe != null && dropMe.AllowDropped(this)) { // Allow to be dropped: place the item to the new parent transform.SetParent(dropMe.transform); actionDragFinished.RaiseEvent(true); } else { // Don't allow to be dropped: place the item to the parent before transform.SetParent(parentBeforeDrag); actionDragFinished.RaiseEvent(false); } }
public void OnHintButtonClicked() { actionHintClicked.RaiseEvent(); }
public void OnPointerClick(PointerEventData eventData) { actionBlockClicked.RaiseEvent(eventData); }