private void RandomizeItem() { if (Game.PlayerStats.Class != 16 && Game.PlayerStats.Class != 17) { var spellList = ClassType.GetSpellList(Game.PlayerStats.Class); do { Spell = spellList[CDGMath.RandomInt(0, spellList.Length - 1)]; } while ((Game.PlayerStats.Traits.X == 31f || Game.PlayerStats.Traits.Y == 31f) && (Spell == 6 || Spell == 4 || Spell == 11)); Array.Clear(spellList, 0, spellList.Length); ID = Spell; } else if (Game.PlayerStats.Class == 16) { ID = 13; Spell = 13; } else if (Game.PlayerStats.Class == 17) { ID = 14; Spell = 14; } m_icon.ChangeSprite(SpellType.Icon(Spell)); }
public override void Update(GameTime gameTime) { if (m_bossDoorOpening && !Player.ControlsLocked) { Player.LockControls(); } if (!SoundManager.IsMusicPlaying) { SoundManager.PlayMusic("CastleSong", true); } if (Player.X < m_castleGate.Bounds.Right) { Player.X = m_castleGate.Bounds.Right + 20; Player.AttachedLevel.UpdateCamera(); } var bounds = m_diary.Bounds; bounds.X -= 50; bounds.Width += 100; m_speechBubble.Y = m_diary.Y - m_speechBubble.Height - 20f - 30f + (float)Math.Sin(Game.TotalGameTime * 20f) * 2f; if (CollisionMath.Intersects(Player.Bounds, bounds) && Player.IsTouchingGround) { if (m_speechBubble.SpriteName == "ExclamationSquare_Sprite") { m_speechBubble.ChangeSprite("UpArrowSquare_Sprite"); } } else if (m_speechBubble.SpriteName == "UpArrowSquare_Sprite") { m_speechBubble.ChangeSprite("ExclamationSquare_Sprite"); } if (Game.PlayerStats.DiaryEntry < 1 || CollisionMath.Intersects(Player.Bounds, bounds)) { m_speechBubble.Visible = true; } else if (Game.PlayerStats.DiaryEntry >= 1 && !CollisionMath.Intersects(Player.Bounds, bounds)) { m_speechBubble.Visible = false; } if (CollisionMath.Intersects(Player.Bounds, bounds) && Player.IsTouchingGround && (Game.GlobalInput.JustPressed(16) || Game.GlobalInput.JustPressed(17))) { if (Game.PlayerStats.DiaryEntry < 1) { var rCScreenManager = Player.AttachedLevel.ScreenManager as RCScreenManager; rCScreenManager.DialogueScreen.SetDialogue("DiaryEntry0"); rCScreenManager.DisplayScreen(13, true); var expr_24E = Game.PlayerStats; expr_24E.DiaryEntry += 1; } else { var rCScreenManager2 = Player.AttachedLevel.ScreenManager as RCScreenManager; rCScreenManager2.DisplayScreen(20, true); } } base.Update(gameTime); }
public override void Update(GameTime gameTime) { m_speechBubble.Y = m_diary.Y - m_speechBubble.Height - 20f - 30f + (float)Math.Sin(Game.TotalGameTime * 20f) * 2f; var bounds = m_diary.Bounds; bounds.X -= 50; bounds.Width += 100; if (!CollisionMath.Intersects(Player.Bounds, bounds) && m_speechBubble.SpriteName == "UpArrowSquare_Sprite") { m_speechBubble.ChangeSprite("ExclamationSquare_Sprite"); } if (!RoomCompleted || CollisionMath.Intersects(Player.Bounds, bounds)) { m_speechBubble.Visible = true; } else if (RoomCompleted && !CollisionMath.Intersects(Player.Bounds, bounds)) { m_speechBubble.Visible = false; } if (m_diaryIndex >= 24) { m_speechBubble.Visible = false; } if (CollisionMath.Intersects(Player.Bounds, bounds) && Player.IsTouchingGround) { if (m_speechBubble.SpriteName == "ExclamationSquare_Sprite") { m_speechBubble.ChangeSprite("UpArrowSquare_Sprite"); } if (Game.GlobalInput.JustPressed(16) || Game.GlobalInput.JustPressed(17)) { if (!RoomCompleted && Game.PlayerStats.DiaryEntry < 24) { var rCScreenManager = Player.AttachedLevel.ScreenManager as RCScreenManager; rCScreenManager.DialogueScreen.SetDialogue("DiaryEntry" + m_diaryIndex); rCScreenManager.DisplayScreen(13, true); var expr_1DB = Game.PlayerStats; expr_1DB.DiaryEntry += 1; RoomCompleted = true; } else { RoomCompleted = true; var rCScreenManager2 = Player.AttachedLevel.ScreenManager as RCScreenManager; rCScreenManager2.DisplayScreen(20, true); } } } base.Update(gameTime); }
private void ShowSilhouette(bool showSanta) { if (m_levelScreen != null) { m_silhouetteFlying = true; m_silhouette.Rotation = 0f; m_silhouette.Flip = SpriteEffects.None; var flag = false; if (CDGMath.RandomInt(0, 1) > 0) { flag = true; } string[] array = { "GardenBat_Sprite", "GardenCrow_Sprite", "GardenBat_Sprite", "GardenCrow_Sprite", "GardenPerson_Sprite" }; if (!showSanta) { m_silhouette.ChangeSprite(array[CDGMath.RandomInt(0, 4)]); } else { m_silhouette.ChangeSprite("GardenSanta_Sprite"); } m_silhouette.PlayAnimation(); var arg_A7_0 = Vector2.Zero; if (flag) { m_silhouette.X = -(float)m_silhouette.Width; } else { m_silhouette.Flip = SpriteEffects.FlipHorizontally; m_silhouette.X = m_levelScreen.CurrentRoom.Width + m_silhouette.Width; } m_silhouette.Y = CDGMath.RandomFloat(100f, 500f); var num = m_levelScreen.CurrentRoom.Bounds.Width + m_silhouette.Width * 2; if (!flag) { num = -num; } Tween.By(m_silhouette, CDGMath.RandomFloat(10f, 15f), Tween.EaseNone, "X", num.ToString(), "Y", CDGMath.RandomInt(-200, 200).ToString()); Tween.AddEndHandlerToLastTween(this, "SilhouetteComplete"); } }
public override void OnEnter() { if (!RoomCompleted && ID == -1) { m_portraitIndex = CDGMath.RandomInt(0, 7); m_portrait.ChangeSprite("Portrait" + m_portraitIndex + "_Sprite"); ID = m_portraitIndex; base.OnEnter(); return; } if (ID != -1) { m_portraitIndex = ID; m_portrait.ChangeSprite("Portrait" + m_portraitIndex + "_Sprite"); } }
public void SwitchType(byte type) { m_currentAttackType = type; switch (type) { case 0: m_shield.ChangeSprite("EnergonSwordShield_Sprite"); break; case 1: m_shield.ChangeSprite("EnergonShieldShield_Sprite"); break; case 2: m_shield.ChangeSprite("EnergonDownSwordShield_Sprite"); break; } m_shield.PlayAnimation(); }
public override void BossCleanup() { Player.StopAllSpells(); Game.PlayerStats.NewBossBeaten = true; m_bossDoorSprite.ChangeSprite("CastleDoorOpen_Sprite"); m_bossDoor.Locked = false; SoundManager.PlaySound("FinalBoss_St2_WeatherChange_b"); DropGold(); AddEnemyKilled(); }
public void UpdateSpecialItemIcon() { m_specialItemIcon.Visible = false; m_iconHolder2.Opacity = 0.5f; if (Game.PlayerStats.SpecialItem != 0) { m_specialItemIcon.Visible = true; m_specialItemIcon.ChangeSprite(SpecialItemType.SpriteName(Game.PlayerStats.SpecialItem)); m_iconHolder2.Opacity = 1f; } }
public override void OnEnter() { m_speechBubble.Visible = false; m_diary.Visible = false; m_doorSprite.ChangeSprite("CastleDoorOpen_Sprite"); if (Game.PlayerStats.TutorialComplete) { if (!Game.PlayerStats.ReadLastDiary) { m_door.Locked = true; m_doorSprite.ChangeSprite("CastleDoor_Sprite"); } else { m_door.Locked = false; } m_diary.Visible = true; Player.UpdateCollisionBoxes(); Player.Position = new Vector2(X + 240f + Player.Width, Bounds.Bottom - 120 - (Player.Bounds.Bottom - Player.Y)); } m_creditsTitleText.Opacity = 0f; m_creditsText.Opacity = 0f; foreach (var current in EnemyList) { current.Damage = 0; } m_tutorialText.Opacity = 0f; Player.UnlockControls(); if (!Game.PlayerStats.TutorialComplete) { SoundManager.PlayMusic("EndSong", true, 4f); } else { SoundManager.StopMusic(4f); } Tween.RunFunction(2f, Player.AttachedLevel, "DisplayCreditsText", true); base.OnEnter(); }
private void RandomizeItem() { if (Game.PlayerStats.Traits.X == 3f || Game.PlayerStats.Traits.Y == 3f || Game.PlayerStats.Traits.X == 4f || Game.PlayerStats.Traits.Y == 4f || Game.PlayerStats.Traits.X == 20f || Game.PlayerStats.Traits.Y == 20f || Game.PlayerStats.Traits.X == 1f || Game.PlayerStats.Traits.Y == 1f || Game.PlayerStats.Traits.X == 29f || Game.PlayerStats.Traits.Y == 29f) { if (CDGMath.RandomInt(1, 100) <= 30) { ItemType = 8; } else { ItemType = GetRandomItem(); } } else { ItemType = GetRandomItem(); } m_icon.ChangeSprite(SpecialItemType.SpriteName(ItemType)); ID = ItemType; }
public override void OnEnter() { SoundManager.PlaySound("StatCard_In"); LoadCardColour(); m_spellIcon.ChangeSprite(SpellType.Icon(Game.PlayerStats.Spell)); string[] array = { "CardCastleBG_Sprite", "CardGardenBG_Sprite", "CardDungeonBG_Sprite", "CardTowerBG_Sprite" }; m_playerBG.ChangeSprite(array[CDGMath.RandomInt(0, 3)]); m_frontCard.Y = 1500f; m_backCard.Y = 1500f; Tween.To(this, 0.2f, Tween.EaseNone, "BackBufferOpacity", "0.7"); Tween.To(m_frontCard, 0.4f, Back.EaseOut, "Y", "30"); Tween.To(m_backCard, 0.4f, Back.EaseOut, "delay", "0.2", "Y", "30"); var player = (ScreenManager as RCScreenManager).Player; LoadFrontCardStats(player); LoadBackCardStats(player); ChangeParts(player); m_playerHUD.Update(player); if (InputManager.GamePadIsConnected(PlayerIndex.One)) { m_cancelText.ForcedScale = new Vector2(0.7f, 0.7f); } else { m_cancelText.ForcedScale = new Vector2(1f, 1f); } m_cancelText.Text = "[Input:" + 2 + "] to exit profile card"; m_cancelText.Opacity = 0f; Tween.To(m_cancelText, 0.2f, Tween.EaseNone, "Opacity", "1"); string[] array2 = { "Glauber Kotaki", "Kenny Lee", "Teddy Lee", "Gordon McGladdery", "Judson Cowan" }; m_author.Text = array2[CDGMath.RandomInt(0, array2.Length - 1)]; Array.Clear(array2, 0, array2.Length); base.OnEnter(); }
public void UpdateSpellIcon() { m_spellIcon.Visible = false; m_iconHolder1.Opacity = 0.5f; m_spellCost.Visible = false; if (Game.PlayerStats.Spell != 0) { m_spellIcon.ChangeSprite(SpellType.Icon(Game.PlayerStats.Spell)); m_spellIcon.Visible = true; m_iconHolder1.Opacity = 1f; m_spellCost.Text = (int) (SpellEV.GetManaCost(Game.PlayerStats.Spell) * (1f - SkillSystem.GetSkill(SkillType.Mana_Cost_Down).ModifierAmount)) + " mp"; m_spellCost.Visible = true; } }
public override void Initialize() { foreach (var current in GameObjList) { if (current.Name == "portrait") { m_portraitFrame = (current as SpriteObj); break; } } m_portraitFrame.ChangeSprite("GiantPortrait_Sprite"); m_portraitFrame.Scale = new Vector2(2f, 2f); m_portrait = new SpriteObj("Blank_Sprite"); m_portrait.Position = m_portraitFrame.Position; m_portrait.Scale = new Vector2(0.95f, 0.95f); GameObjList.Add(m_portrait); base.Initialize(); }
public override void LoadContent(GraphicsDevice graphics) { m_continueText = new KeyIconTextObj(Game.JunicodeFont); m_continueText.FontSize = 14f; m_continueText.Align = Types.TextAlign.Right; m_continueText.Position = new Vector2(1270f, 650f); m_continueText.ForceDraw = true; m_continueText.Opacity = 0f; m_background = new BackgroundObj("LineageScreenBG_Sprite"); m_background.SetRepeated(true, true, Game.ScreenManager.Camera); m_background.X -= 6600f; m_background.Opacity = 0.7f; m_endingMask = new SpriteObj("Blank_Sprite"); m_endingMask.ForceDraw = true; m_endingMask.TextureColor = Color.Black; m_endingMask.Scale = new Vector2(1330f / m_endingMask.Width, 730f / m_endingMask.Height); m_cameraPosList = new List <Vector2>(); m_frameList = new List <SpriteObj>(); m_nameList = new List <TextObj>(); m_slainCountText = new List <TextObj>(); foreach (var current in GameObjList) { if (current is WaypointObj) { m_cameraPosList.Add(default(Vector2)); } } var cultureInfo = (CultureInfo)CultureInfo.CurrentCulture.Clone(); cultureInfo.NumberFormat.CurrencyDecimalSeparator = "."; foreach (var current2 in GameObjList) { if (current2 is WaypointObj) { var index = int.Parse(current2.Name, NumberStyles.Any, cultureInfo); m_cameraPosList[index] = current2.Position; } } var num = 150f; foreach (var current3 in EnemyList) { current3.Initialize(); current3.PauseEnemy(true); current3.IsWeighted = false; current3.PlayAnimation(); current3.UpdateCollisionBoxes(); var spriteObj = new SpriteObj("LineageScreenFrame_Sprite"); spriteObj.DropShadow = new Vector2(4f, 6f); if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { spriteObj.ChangeSprite("GiantPortrait_Sprite"); FixMiniboss(current3); } spriteObj.Scale = new Vector2((current3.Width + num) / spriteObj.Width, (current3.Height + num) / spriteObj.Height); if (spriteObj.ScaleX < 1f) { spriteObj.ScaleX = 1f; } if (spriteObj.ScaleY < 1f) { spriteObj.ScaleY = 1f; } spriteObj.Position = new Vector2(current3.X, current3.Bounds.Top + current3.Height / 2f); m_frameList.Add(spriteObj); var textObj = new TextObj(Game.JunicodeFont); textObj.FontSize = 12f; textObj.Align = Types.TextAlign.Centre; textObj.Text = current3.Name; textObj.OutlineColour = new Color(181, 142, 39); textObj.OutlineWidth = 2; textObj.Position = new Vector2(spriteObj.X, spriteObj.Bounds.Bottom + 40); m_nameList.Add(textObj); var textObj2 = new TextObj(Game.JunicodeFont); textObj2.FontSize = 10f; textObj2.Align = Types.TextAlign.Centre; textObj2.OutlineColour = new Color(181, 142, 39); textObj2.Text = "Slain: 0"; textObj2.OutlineWidth = 2; textObj2.HeadingX = current3.Type; textObj2.HeadingY = (float)current3.Difficulty; textObj2.Position = new Vector2(spriteObj.X, spriteObj.Bounds.Bottom + 80); m_slainCountText.Add(textObj2); var type = current3.Type; if (type <= 15) { if (type != 1) { if (type != 7) { if (type == 15) { if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { if (current3.Flip == SpriteEffects.None) { current3.X -= 25f; } else { current3.X += 25f; } } } } else if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { current3.X += 30f; current3.Y -= 20f; } } else { (current3 as EnemyObj_BallAndChain).BallAndChain.Visible = false; (current3 as EnemyObj_BallAndChain).BallAndChain2.Visible = false; } } else if (type != 20) { if (type != 29) { if (type == 32) { if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { spriteObj.Visible = false; } } } else { if (current3.Difficulty == GameTypes.EnemyDifficulty.ADVANCED) { (current3 as EnemyObj_LastBoss).ForceSecondForm(true); current3.ChangeSprite("EnemyLastBossIdle_Character"); current3.PlayAnimation(); } spriteObj.ChangeSprite("GiantPortrait_Sprite"); spriteObj.Scale = Vector2.One; spriteObj.Scale = new Vector2((current3.Width + num) / spriteObj.Width, (current3.Height + num) / spriteObj.Height); textObj.Position = new Vector2(spriteObj.X, spriteObj.Bounds.Bottom + 40); textObj2.Position = new Vector2(spriteObj.X, spriteObj.Bounds.Bottom + 80); } } else { current3.ChangeSprite("EnemyZombieWalk_Character"); current3.PlayAnimation(); } var spriteObj2 = new SpriteObj("LineageScreenPlaque1Long_Sprite"); spriteObj2.Scale = new Vector2(1.8f, 1.8f); spriteObj2.Position = new Vector2(spriteObj.X, spriteObj.Bounds.Bottom + 80); m_plaqueList.Add(spriteObj2); } base.LoadContent(graphics); }
public override void Update(GameTime gameTime) { if (!Game.PlayerStats.TutorialComplete) { var waypointIndex = m_waypointIndex; m_waypointIndex = PlayerNearWaypoint(); if (m_waypointIndex != waypointIndex) { Tween.StopAllContaining(m_tutorialText, false); if (m_waypointIndex != -1) { if (!InputManager.GamePadIsConnected(PlayerIndex.One)) { m_tutorialText.Text = m_tutorialTextList[m_waypointIndex]; } else { m_tutorialText.Text = m_tutorialControllerTextList[m_waypointIndex]; } Tween.To(m_tutorialText, 0.25f, Tween.EaseNone, "Opacity", "1"); } else { Tween.To(m_tutorialText, 0.25f, Tween.EaseNone, "Opacity", "0"); } } } else { var bounds = m_diary.Bounds; bounds.X -= 50; bounds.Width += 100; m_speechBubble.Y = m_diary.Y - m_speechBubble.Height - 20f - 30f + (float)Math.Sin(Game.TotalGameTime * 20f) * 2f; if (CollisionMath.Intersects(Player.Bounds, bounds) && Player.IsTouchingGround) { if (m_speechBubble.SpriteName == "ExclamationSquare_Sprite") { m_speechBubble.ChangeSprite("UpArrowSquare_Sprite"); } if (Game.GlobalInput.JustPressed(16) || Game.GlobalInput.JustPressed(17)) { if (!Game.PlayerStats.ReadLastDiary) { var rCScreenManager = Player.AttachedLevel.ScreenManager as RCScreenManager; rCScreenManager.DialogueScreen.SetDialogue("DiaryEntry" + 24); rCScreenManager.DialogueScreen.SetConfirmEndHandler(this, "RunFlashback"); rCScreenManager.DisplayScreen(13, true); } else { var rCScreenManager2 = Player.AttachedLevel.ScreenManager as RCScreenManager; rCScreenManager2.DisplayScreen(20, true); } } } else if (m_speechBubble.SpriteName == "UpArrowSquare_Sprite") { m_speechBubble.ChangeSprite("ExclamationSquare_Sprite"); } if (!Game.PlayerStats.ReadLastDiary || CollisionMath.Intersects(Player.Bounds, bounds)) { m_speechBubble.Visible = true; } else if (Game.PlayerStats.ReadLastDiary && !CollisionMath.Intersects(Player.Bounds, bounds)) { m_speechBubble.Visible = false; } } base.Update(gameTime); }
public override void OnEnter() { m_tripStat1.Visible = false; m_tripStat2.Visible = false; m_tripStat1.Scale = Vector2.One; m_tripStat2.Scale = Vector2.One; if (m_itemType != 7) { (ScreenManager.Game as Game).SaveManager.SaveFiles(SaveType.PlayerData, SaveType.UpgradeData); } m_itemSprite.Rotation = 0f; m_itemSprite.Scale = Vector2.One; m_itemStartPos.X = m_itemStartPos.X - Camera.TopLeftCorner.X; m_itemStartPos.Y = m_itemStartPos.Y - Camera.TopLeftCorner.Y; m_storedMusicVolume = SoundManager.GlobalMusicVolume; m_songName = SoundManager.GetCurrentMusicName(); m_lockControls = true; m_continueText.Opacity = 0f; m_continueText.Text = "[Input:" + 0 + "] to continue"; m_itemFoundText.Position = m_itemEndPos; m_itemFoundText.Y += 70f; m_itemFoundText.Scale = Vector2.Zero; m_tripStat1FoundText.Position = m_itemFoundText.Position; m_tripStat2FoundText.Position = m_itemFoundText.Position; m_tripStat1FoundText.Scale = Vector2.Zero; m_tripStat2FoundText.Scale = Vector2.Zero; m_tripStat1FoundText.Visible = false; m_tripStat2FoundText.Visible = false; switch (m_itemType) { case 1: m_itemSpinning = true; m_itemSprite.ChangeSprite("BlueprintIcon_Sprite"); m_itemFoundSprite.ChangeSprite("BlueprintFoundText_Sprite"); m_itemFoundText.Text = EquipmentBaseType.ToString((int)m_itemInfo.Y) + " " + EquipmentCategoryType.ToString2((int)m_itemInfo.X); break; case 2: m_itemSpinning = true; m_itemSprite.ChangeSprite("RuneIcon_Sprite"); m_itemFoundSprite.ChangeSprite("RuneFoundText_Sprite"); m_itemFoundText.Text = EquipmentAbilityType.ToString((int)m_itemInfo.Y) + " Rune (" + EquipmentCategoryType.ToString2((int)m_itemInfo.X) + ")"; m_itemSprite.AnimationDelay = 0.05f; GameUtil.UnlockAchievement("LOVE_OF_MAGIC"); break; case 3: case 6: m_itemSprite.ChangeSprite(GetStatSpriteName((int)m_itemInfo.X)); m_itemFoundText.Text = GetStatText((int)m_itemInfo.X); m_itemSprite.AnimationDelay = 0.05f; m_itemFoundSprite.ChangeSprite("StatFoundText_Sprite"); if (m_itemType == 6) { m_tripStat1FoundText.Visible = true; m_tripStat2FoundText.Visible = true; m_tripStat1.ChangeSprite(GetStatSpriteName((int)m_tripStatData.X)); m_tripStat2.ChangeSprite(GetStatSpriteName((int)m_tripStatData.Y)); m_tripStat1.Visible = true; m_tripStat2.Visible = true; m_tripStat1.AnimationDelay = 0.05f; m_tripStat2.AnimationDelay = 0.05f; Tween.RunFunction(0.1f, m_tripStat1, "PlayAnimation", true); Tween.RunFunction(0.2f, m_tripStat2, "PlayAnimation", true); m_tripStat1FoundText.Text = GetStatText((int)m_tripStatData.X); m_tripStat2FoundText.Text = GetStatText((int)m_tripStatData.Y); m_itemFoundText.Y += 50f; m_tripStat1FoundText.Y = m_itemFoundText.Y + 50f; } break; case 4: m_itemSprite.ChangeSprite(SpellType.Icon((byte)m_itemInfo.X)); m_itemFoundSprite.ChangeSprite("SpellFoundText_Sprite"); m_itemFoundText.Text = SpellType.ToString((byte)m_itemInfo.X); break; case 5: m_itemSprite.ChangeSprite(SpecialItemType.SpriteName((byte)m_itemInfo.X)); m_itemFoundSprite.ChangeSprite("ItemFoundText_Sprite"); m_itemFoundText.Text = SpecialItemType.ToString((byte)m_itemInfo.X); break; case 7: m_itemSprite.ChangeSprite(GetMedallionImage((int)m_itemInfo.X)); m_itemFoundSprite.ChangeSprite("ItemFoundText_Sprite"); if (m_itemInfo.X == 19f) { m_itemFoundText.Text = "Medallion completed!"; } else { m_itemFoundText.Text = "You've collected a medallion piece!"; } break; } m_itemSprite.PlayAnimation(); ItemSpinAnimation(); base.OnEnter(); }
public void UpdateDescriptionPlate(SkillObj trait) { var text = trait.IconName; text = text.Replace("Locked", ""); text = text.Replace("Max", ""); m_skillIcon.ChangeSprite(text); m_skillTitle.Text = trait.Name; m_skillDescription.Text = trait.Description; m_skillDescription.WordWrap(280); m_inputDescription.Text = trait.InputDescription; m_inputDescription.WordWrap(280); m_inputDescription.Y = m_skillDescription.Bounds.Bottom + 10; var num = TraitStatType.GetTraitStat(trait.TraitType); if (num > -1f) { if (num < 1f) { num *= 100f; num = (int)Math.Round(num, MidpointRounding.AwayFromZero); } if (num == 0f) { num = trait.ModifierAmount; if (trait.TraitType == SkillType.Crit_Chance_Up) { num *= 100f; num = (int)Math.Round(num, MidpointRounding.AwayFromZero); } } m_skillCurrent.Text = "Current: " + num + trait.UnitOfMeasurement; if (trait.CurrentLevel < trait.MaxLevel) { var num2 = trait.PerLevelModifier; if (num2 < 1f && trait.TraitType != SkillType.Invuln_Time_Up) { num2 *= 100f; if (trait.TraitType != SkillType.Death_Dodge) { num2 = (int)Math.Round(num2, MidpointRounding.AwayFromZero); } } m_skillUpgrade.Text = "Upgrade: +" + num2 + trait.UnitOfMeasurement; } else { m_skillUpgrade.Text = "Upgrade: --"; } m_skillLevel.Text = string.Concat("Level: ", trait.CurrentLevel, "/", trait.MaxLevel); var arg = "unlock"; if (trait.CurrentLevel > 0) { arg = "upgrade"; } m_skillCost.Text = trait.TotalCost + " gold to " + arg; if (m_inputDescription.Text != " " && m_inputDescription.Text != "") { m_skillCurrent.Y = m_inputDescription.Bounds.Bottom + 40; } else { m_skillCurrent.Y = m_skillDescription.Bounds.Bottom + 40; } m_skillUpgrade.Y = m_skillCurrent.Y + 30f; m_skillLevel.Y = m_skillUpgrade.Y + 30f; m_descriptionDivider.Visible = true; } else { m_skillCurrent.Text = ""; m_skillUpgrade.Text = ""; m_skillLevel.Text = ""; m_descriptionDivider.Visible = false; var arg2 = "unlock"; if (trait.CurrentLevel > 0) { arg2 = "upgrade"; } m_skillCost.Text = trait.TotalCost + " gold to " + arg2; } m_descriptionDivider.Position = new Vector2(m_skillCurrent.AbsX, m_skillCurrent.AbsY - 20f); if (trait.CurrentLevel >= trait.MaxLevel) { m_skillCost.Visible = false; m_skillCostBG.Visible = false; } else { m_skillCost.Visible = true; m_skillCostBG.Visible = true; } m_playerMoney.Text = Game.PlayerStats.Gold.ToString(); }
public void UpdateData() { SetTraits(Traits); if (Traits.X == 8f || Traits.Y == 8f) { m_playerSprite.GetChildAt(7).Visible = false; } if (Traits.X == 20f || Traits.Y == 20f) { FlipPortrait = true; } m_classTextObj.Text = "the " + ClassType.ToString(Class, IsFemale); m_spellIcon.ChangeSprite(SpellType.Icon(Spell)); if (Class == 0 || Class == 8) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleShield_Sprite"); } else if (Class == 5 || Class == 13) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleLamp_Sprite"); } else if (Class == 1 || Class == 9) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleBeard_Sprite"); } else if (Class == 4 || Class == 12) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleHeadband_Sprite"); } else if (Class == 2 || Class == 10) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleHorns_Sprite"); } else { m_playerSprite.GetChildAt(15).Visible = false; } m_playerSprite.GetChildAt(0).Visible = false; if (Class == 16) { m_playerSprite.GetChildAt(0).Visible = true; m_playerSprite.GetChildAt(12).ChangeSprite("PlayerIdleHead" + 6 + "_Sprite"); } if (Class == 17) { m_playerSprite.GetChildAt(12).ChangeSprite("PlayerIdleHead" + 7 + "_Sprite"); } if (!IsFemale) { m_playerSprite.GetChildAt(5).Visible = false; m_playerSprite.GetChildAt(13).Visible = false; } else { m_playerSprite.GetChildAt(5).Visible = true; m_playerSprite.GetChildAt(13).Visible = true; } if (Traits.X == 6f || Traits.Y == 6f) { m_playerSprite.Scale = new Vector2(3f, 3f); } if (Traits.X == 7f || Traits.Y == 7f) { m_playerSprite.Scale = new Vector2(1.35f, 1.35f); } if (Traits.X == 10f || Traits.Y == 10f) { m_playerSprite.ScaleX *= 0.825f; m_playerSprite.ScaleY *= 1.25f; } if (Traits.X == 9f || Traits.Y == 9f) { m_playerSprite.ScaleX *= 1.25f; m_playerSprite.ScaleY *= 1.175f; } if (Class == 6 || Class == 14) { m_playerSprite.OutlineColour = Color.White; return; } m_playerSprite.OutlineColour = Color.Black; }
public override void Update(GameTime gameTime) { if (Game.PlayerStats.TutorialComplete) { Rectangle bounds = m_diary.Bounds; bounds.X -= 50; bounds.Width += 100; m_speechBubble.Y = m_diary.Y - m_speechBubble.Height - 20f - 30f + (float)Math.Sin(Game.TotalGameTime * 20f) * 2f; var intersects = CollisionMath.Intersects(Player.Bounds, bounds); if (intersects && Player.IsTouchingGround) { if (m_speechBubble.SpriteName == "ExclamationSquare_Sprite") { m_speechBubble.ChangeSprite("UpArrowSquare_Sprite"); } if (InputManager.IsNewlyPressed(InputFlags.PlayerUp1 | InputFlags.PlayerUp2)) { if (Game.PlayerStats.ReadLastDiary) { RCScreenManager screenManager = this.Player.AttachedLevel.ScreenManager as RCScreenManager; screenManager.DisplayScreen(ScreenType.DiaryEntry, true, null); } else { RCScreenManager rCScreenManager = Player.AttachedLevel.ScreenManager as RCScreenManager; rCScreenManager.DialogueScreen.SetDialogue("DiaryEntry" + 24); rCScreenManager.DialogueScreen.SetConfirmEndHandler(this, "RunFlashback"); rCScreenManager.DisplayScreen(ScreenType.Dialogue, true, null); } } } else if (m_speechBubble.SpriteName == "UpArrowSquare_Sprite") { m_speechBubble.ChangeSprite("ExclamationSquare_Sprite"); } if (!Game.PlayerStats.ReadLastDiary || intersects) { m_speechBubble.Visible = true; } else if (Game.PlayerStats.ReadLastDiary && !intersects) { m_speechBubble.Visible = false; } } else { int lastWaypoint = m_waypointIndex; m_waypointIndex = PlayerNearWaypoint(); if (m_waypointIndex != lastWaypoint) { Tween.StopAllContaining(m_tutorialText, false); if (m_waypointIndex == -1) { Tween.To(m_tutorialText, 0.25f, Tween.EaseNone, "Opacity", "0"); } else { if (InputManager.IsGamepadConnected()) { m_tutorialText.Text = m_tutorialControllerTextList[m_waypointIndex]; } else { m_tutorialText.Text = m_tutorialTextList[m_waypointIndex]; } Tween.To(m_tutorialText, 0.25f, Tween.EaseNone, "Opacity", "1"); } } } base.Update(gameTime); }
public void ChangeToBossPupil() { m_pupil.ChangeSprite("EnemyEyeballBossPupil_Sprite"); m_pupil.Scale = new Vector2(0.9f, 0.9f); }
public override void LoadContent(GraphicsDevice graphics) { this.m_continueText = new KeyIconTextObj(Game.JunicodeFont); this.m_continueText.FontSize = 14f; this.m_continueText.Align = Types.TextAlign.Right; this.m_continueText.Position = new Vector2(1270f, 650f); this.m_continueText.ForceDraw = true; this.m_continueText.Opacity = 0f; this.m_background = new BackgroundObj("LineageScreenBG_Sprite"); this.m_background.SetRepeated(true, true, Game.ScreenManager.Camera, null); this.m_background.X -= 6600f; this.m_background.Opacity = 0.7f; this.m_endingMask = new SpriteObj("Blank_Sprite"); this.m_endingMask.ForceDraw = true; this.m_endingMask.TextureColor = Color.Black; this.m_endingMask.Scale = new Vector2(1330f / (float)this.m_endingMask.Width, 730f / (float)this.m_endingMask.Height); this.m_cameraPosList = new List<Vector2>(); this.m_frameList = new List<SpriteObj>(); this.m_nameList = new List<TextObj>(); this.m_slainCountText = new List<TextObj>(); foreach (GameObj current in base.GameObjList) { if (current is WaypointObj) { this.m_cameraPosList.Add(default(Vector2)); } } CultureInfo cultureInfo = (CultureInfo)CultureInfo.CurrentCulture.Clone(); cultureInfo.NumberFormat.CurrencyDecimalSeparator = "."; foreach (GameObj current2 in base.GameObjList) { if (current2 is WaypointObj) { int index = int.Parse(current2.Name, NumberStyles.Any, cultureInfo); this.m_cameraPosList[index] = current2.Position; } } float num = 150f; foreach (EnemyObj current3 in base.EnemyList) { current3.Initialize(); current3.PauseEnemy(true); current3.IsWeighted = false; current3.PlayAnimation(true); current3.UpdateCollisionBoxes(); SpriteObj spriteObj = new SpriteObj("LineageScreenFrame_Sprite"); spriteObj.DropShadow = new Vector2(4f, 6f); if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { spriteObj.ChangeSprite("GiantPortrait_Sprite"); this.FixMiniboss(current3); } spriteObj.Scale = new Vector2(((float)current3.Width + num) / (float)spriteObj.Width, ((float)current3.Height + num) / (float)spriteObj.Height); if (spriteObj.ScaleX < 1f) { spriteObj.ScaleX = 1f; } if (spriteObj.ScaleY < 1f) { spriteObj.ScaleY = 1f; } spriteObj.Position = new Vector2(current3.X, (float)current3.Bounds.Top + (float)current3.Height / 2f); this.m_frameList.Add(spriteObj); TextObj textObj = new TextObj(Game.JunicodeFont); textObj.FontSize = 12f; textObj.Align = Types.TextAlign.Centre; textObj.Text = current3.Name; textObj.OutlineColour = new Color(181, 142, 39); textObj.OutlineWidth = 2; textObj.Position = new Vector2(spriteObj.X, (float)(spriteObj.Bounds.Bottom + 40)); this.m_nameList.Add(textObj); TextObj textObj2 = new TextObj(Game.JunicodeFont); textObj2.FontSize = 10f; textObj2.Align = Types.TextAlign.Centre; textObj2.OutlineColour = new Color(181, 142, 39); textObj2.Text = "Slain: 0"; textObj2.OutlineWidth = 2; textObj2.HeadingX = (float)current3.Type; textObj2.HeadingY = (float)current3.Difficulty; textObj2.Position = new Vector2(spriteObj.X, (float)(spriteObj.Bounds.Bottom + 80)); this.m_slainCountText.Add(textObj2); byte type = current3.Type; if (type <= 15) { if (type != 1) { if (type != 7) { if (type == 15) { if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { if (current3.Flip == SpriteEffects.None) { current3.X -= 25f; } else { current3.X += 25f; } } } } else if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { current3.X += 30f; current3.Y -= 20f; } } else { (current3 as EnemyObj_BallAndChain).BallAndChain.Visible = false; (current3 as EnemyObj_BallAndChain).BallAndChain2.Visible = false; } } else if (type != 20) { if (type != 29) { if (type == 32) { if (current3.Difficulty == GameTypes.EnemyDifficulty.MINIBOSS) { spriteObj.Visible = false; } } } else { if (current3.Difficulty == GameTypes.EnemyDifficulty.ADVANCED) { (current3 as EnemyObj_LastBoss).ForceSecondForm(true); current3.ChangeSprite("EnemyLastBossIdle_Character"); current3.PlayAnimation(true); } spriteObj.ChangeSprite("GiantPortrait_Sprite"); spriteObj.Scale = Vector2.One; spriteObj.Scale = new Vector2(((float)current3.Width + num) / (float)spriteObj.Width, ((float)current3.Height + num) / (float)spriteObj.Height); textObj.Position = new Vector2(spriteObj.X, (float)(spriteObj.Bounds.Bottom + 40)); textObj2.Position = new Vector2(spriteObj.X, (float)(spriteObj.Bounds.Bottom + 80)); } } else { current3.ChangeSprite("EnemyZombieWalk_Character"); current3.PlayAnimation(true); } SpriteObj spriteObj2 = new SpriteObj("LineageScreenPlaque1Long_Sprite"); spriteObj2.Scale = new Vector2(1.8f, 1.8f); spriteObj2.Position = new Vector2(spriteObj.X, (float)(spriteObj.Bounds.Bottom + 80)); this.m_plaqueList.Add(spriteObj2); } base.LoadContent(graphics); }
private void SetData() { switch (m_skillUnlockType) { case 1: m_picture.ChangeSprite("BlacksmithUnlockPicture_Sprite"); m_title.ChangeSprite("SmithyUnlockedText_Sprite"); break; case 2: m_picture.ChangeSprite("EnchantressUnlockPicture_Sprite"); m_title.ChangeSprite("EnchantressUnlockedText_Sprite"); break; case 3: m_picture.ChangeSprite("ArchitectUnlockPicture_Sprite"); m_title.ChangeSprite("ArchitectUnlockedText_Sprite"); break; case 4: m_picture.ChangeSprite("NinjaUnlockPicture_Sprite"); m_title.ChangeSprite("ClassUnlockedText_Sprite"); break; case 5: m_picture.ChangeSprite("BankerUnlockPicture_Sprite"); m_title.ChangeSprite("ClassUnlockedText_Sprite"); break; case 6: m_picture.ChangeSprite("SpellSwordUnlockPicture_Sprite"); m_title.ChangeSprite("ClassUnlockedText_Sprite"); break; case 7: m_picture.ChangeSprite("LichUnlockPicture_Sprite"); m_title.ChangeSprite("ClassUnlockedText_Sprite"); break; case 8: m_picture.ChangeSprite("KnightUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 9: m_picture.ChangeSprite("MageUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 10: m_picture.ChangeSprite("BarbarianUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 11: m_picture.ChangeSprite("NinjaUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 12: m_picture.ChangeSprite("AssassinUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 13: m_picture.ChangeSprite("BankerUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 14: m_picture.ChangeSprite("SpellSwordUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 15: m_picture.ChangeSprite("LichUpgradePicture_Sprite"); m_title.ChangeSprite("ClassUpgradedText_Sprite"); break; case 16: m_picture.ChangeSprite("DragonUnlockPicture_Sprite"); m_title.ChangeSprite("ClassUnlockedText_Sprite"); break; case 17: m_picture.ChangeSprite("TraitorUnlockPicture_Sprite"); m_title.ChangeSprite("ClassUnlockedText_Sprite"); break; } m_text.Text = SkillUnlockType.Description(m_skillUnlockType); m_text.WordWrap(340); }