예제 #1
0
        // Update is called once per frame
        void Update()
        {
            spawnTimer += Time.deltaTime; // Count up the timer

            if (spawnTimer >= spawnRate)  // Has timer reached spawn rate?
            {
                // Loop through and spawn orcs and trolls
                for (int i = 0; i < spawnAmount; i++)
                {
                    spawnCallback.Invoke();
                }
                // Reset spawn timer
                spawnTimer = 0f;
            }
        }
예제 #2
0
파일: Spawner.cs 프로젝트: AMeghnad/AdvOOP
 // Update is called once per frame
 void Update()
 {
     // Count up the timer
     spawnTimer += Time.deltaTime;
     // Has timer reached spawn rate?
     if (spawnTimer >= spawnRate)
     {
         for (int i = 0; i < spawnAmount; i++)
         {
             spawnCallback.Invoke();
         }
         // Reset spawn timer
         spawnTimer = 0f;
     }
 }