public void UpdateTurnState(char screenSide, Soul.TurnState state) { if (screenSide == 'L' || screenSide == 'l') { leftText.text = state.ToString(); } else { rightText.text = state.ToString(); } }
public void UpdateTurnUI(Soul.TurnState state) { if (this.p1Soul.hasTurn) { uimgr.UpdateTurnState('l', state); } else { uimgr.UpdateTurnState('r', state); } }