예제 #1
0
파일: Active.cs 프로젝트: spall9/T2N1
        public static void Defensive2()
        {
            //Zhonyas
            if (ActiveMenu["Zhonyas2"].Cast <CheckBox>().CurrentValue)
            {
                if (Player.Instance.IsDead)
                {
                    return;
                }

                if (Zhonyas.IsOwned() && Zhonyas.IsReady())
                {
                    if (Player.Instance.HealthPercent <= ActiveMenu["Item.ZyHp2"].Cast <Slider>().CurrentValue)
                    {
                        Zhonyas.Cast();
                    }
                }
            }
            //Seraph
            if (ActiveMenu["Seraph2"].Cast <CheckBox>().CurrentValue)
            {
                if (Player.Instance.IsDead)
                {
                    return;
                }

                if (Seraph.IsOwned() && Seraph.IsReady())
                {
                    if (Player.Instance.HealthPercent <= ActiveMenu["Item.SeraphHp2"].Cast <Slider>().CurrentValue)
                    {
                        Seraph.Cast();
                    }
                }
            }
            //Solari
            if (ActiveMenu["Solari2"].Cast <CheckBox>().CurrentValue)
            {
                if (Player.Instance.IsDead)
                {
                    return;
                }

                if (Solari.IsOwned() && Solari.IsReady())
                {
                    if (Player.Instance.HealthPercent <= ActiveMenu["Item.SolariHp2"].Cast <Slider>().CurrentValue)
                    {
                        Solari.Cast();
                    }
                }
            }
        }
예제 #2
0
        public static void Execute()
        {
            if (Player.Instance.IsInShopRange() || Player.Instance.CountAlliesInRange(Misc.RangeEnemy) < Misc.EnemyCount ||
                Activator.lastUsed >= Environment.TickCount)
            {
                return;
            }

            #region Self

            if (Zhonyas.IsReady() && Zhonyas.IsOwned() && Player.Instance.InDanger(Settings.ZhonyasMyHp) &&
                Settings.Zhonyas)
            {
                Zhonyas.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Seraph.IsReady() && Seraph.IsOwned() && Player.Instance.InDanger(Settings.MYHPSeraph) &&
                Settings.UseSeraph)
            {
                Seraph.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Talisman.IsReady() && Player.Instance.CountAlliesInRange(450) >= 2 && Talisman.IsOwned() &&
                Player.Instance.InDanger(30))
            {
                Talisman.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Randuin.IsReady() && Player.Instance.CountEnemiesInRange(Randuin.Range) >= 2 && Randuin.IsOwned() &&
                Player.Instance.InDanger(30))
            {
                Randuin.Cast();
                Activator.lastUsed = Environment.TickCount + 500;
            }
            //Allies
            if (FaceOfTheMountain.IsReady() && FaceOfTheMountain.IsOwned())
            {
                var allyFace = EntityManager.Heroes.Allies.FirstOrDefault(a => a.InDanger(Settings.AllyHPFaceOfTheMountain));
                if (allyFace != null)
                {
                    FaceOfTheMountain.Cast(allyFace);
                    Activator.lastUsed = Environment.TickCount + 500;
                }
            }

            if (Mikael.IsReady() && Player.Instance.HasCCs() && Mikael.IsOwned())
            {
                var allyMikael = EntityManager.Heroes.Allies.FirstOrDefault(a => a.InDanger(Settings.AllyHPMikaelHeal));
                if (allyMikael != null)
                {
                    Mikael.Cast(allyMikael);
                    Activator.lastUsed = Environment.TickCount + 500;
                }
            }

            if (Solari.IsReady() && Solari.IsOwned())
            {
                var allySolari = EntityManager.Heroes.Allies.FirstOrDefault(a => a.InDanger(Settings.AllyHealthSolari));
                if (allySolari != null)
                {
                    Solari.Cast();
                    Activator.lastUsed = Environment.TickCount + 1500;
                }
            }

            if (Ohm.IsReady() && Ohm.IsOwned())
            {
                var turret   = EntityManager.Turrets.Enemies.FirstOrDefault(t => t.IsAttackingPlayer);
                var allyFace = EntityManager.Heroes.Allies.FirstOrDefault(a => a.InDanger(Settings.OhmHealth));
                if (allyFace != null && turret != null)
                {
                    Ohm.Cast(turret);
                    Activator.lastUsed = Environment.TickCount + 500;
                }
            }

            //CC

            if (DerbishBlade.IsReady() && DerbishBlade.IsOwned() && Settings.DerbishBlade && Player.Instance.HasCCs())
            {
                Core.DelayAction(() => DerbishBlade.Cast(), Settings.CleanseDelay);
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Mercurial.IsReady() && Mercurial.IsOwned() && Settings.Mercurial && Player.Instance.HasCCs())
            {
                Core.DelayAction(() => Mercurial.Cast(), Settings.CleanseDelay);
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (QuickSilver.IsReady() && QuickSilver.IsOwned() && Settings.QuickSilver && Player.Instance.HasCCs())
            {
                Core.DelayAction(() => QuickSilver.Cast(), Settings.CleanseDelay);
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            var ally = EntityManager.Heroes.Allies.FirstOrDefault(a => a.IsValidTarget(Mikael.Range));
            if (ally == null)
            {
                return;
            }
            if (!ally.HasCCs())
            {
                return;
            }

            if (Mikael.IsReady() && Mikael.IsOwned() && Settings.MikaelCleanse)
            {
                Core.DelayAction(() => Mikael.Cast(ally), Settings.CleanseDelay);
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            #endregion Self
        }
예제 #3
0
        public static void Execute()
        {
            var target =
                EntityManager.Heroes.Enemies.FirstOrDefault(e => !e.IsDead && e.IsInRange(Player.Instance, 1500));

            if (Player.Instance.IsInShopRange() || target == null || DamageHandler.LastItemCast > Environment.TickCount)
            {
                return;
            }

            #region Self

            if (Zhonyas.IsReady() && Player.Instance.InDanger() && Zhonyas.IsOwned())
            {
                Zhonyas.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (ArchengelStaff.IsReady() && Player.Instance.InDanger() && ArchengelStaff.IsOwned())
            {
                ArchengelStaff.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (FaceOfTheMountain.IsReady() && Player.Instance.InDanger() && FaceOfTheMountain.IsOwned())
            {
                FaceOfTheMountain.Cast(Player.Instance);
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (Talisman.IsReady() && Player.Instance.CountAlliesInRange(450) >= 2 ||
                Player.Instance.InDanger() && FaceOfTheMountain.IsOwned())
            {
                FaceOfTheMountain.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (Mikael.IsReady() && Player.Instance.InDanger() || Player.Instance.HasCC() && Mikael.IsOwned())
            {
                Mikael.Cast(Player.Instance);
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (Solari.IsReady() && Player.Instance.InDanger() && Solari.IsOwned())
            {
                Solari.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (Ohm.IsReady() && Ohm.IsOwned())
            {
                var turret = EntityManager.Turrets.Enemies.FirstOrDefault(t => t.IsAttackingPlayer);
                if (turret != null)
                {
                    Ohm.Cast(turret);
                    DamageHandler.LastItemCast = Environment.TickCount + 450;
                }
            }

            if (Randuin.IsReady() && Player.Instance.CountEnemiesInRange(Randuin.Range) >= 2 && Randuin.IsOwned())
            {
                Randuin.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            //CC

            if (!Player.Instance.HasCC())
            {
                return;
            }

            if (DerbishBlade.IsReady() && DerbishBlade.IsOwned())
            {
                DerbishBlade.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (Mercurial.IsReady() && Mercurial.IsOwned())
            {
                Mercurial.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            if (QuickSilver.IsReady() && QuickSilver.IsOwned())
            {
                QuickSilver.Cast();
                DamageHandler.LastItemCast = Environment.TickCount + 450;
            }

            #endregion Self

            #region Ally

            if (DamageHandler.LastItemCast < Environment.TickCount)
            {
                if (FaceOfTheMountain.IsReady() && FaceOfTheMountain.IsOwned())
                {
                    foreach (
                        var ally in
                        EntityManager.Heroes.Allies.Where(
                            a => DamageHandler.Damages.ContainsKey(a.NetworkId) && a.InDanger()))
                    {
                        FaceOfTheMountain.Cast(ally);
                        DamageHandler.LastItemCast = Environment.TickCount + 450;
                    }
                }
            }

            if (Talisman.IsReady() && Player.Instance.CountAlliesInRange(450) >= 2 ||
                Player.Instance.InDanger() && FaceOfTheMountain.IsOwned())
            {
                foreach (
                    var ally in
                    EntityManager.Heroes.Allies.Where(
                        a => DamageHandler.Damages.ContainsKey(a.NetworkId) && a.InDanger()))
                {
                    FaceOfTheMountain.Cast(ally);
                    DamageHandler.LastItemCast = Environment.TickCount + 450;
                }
            }

            if (Mikael.IsReady() && Player.Instance.InDanger() || Player.Instance.HasCC() && Mikael.IsOwned())
            {
                foreach (
                    var ally in
                    EntityManager.Heroes.Allies.Where(
                        a => DamageHandler.Damages.ContainsKey(a.NetworkId) && a.InDanger()))
                {
                    Mikael.Cast(ally);
                    DamageHandler.LastItemCast = Environment.TickCount + 450;
                }
            }

            if (Solari.IsReady() && Player.Instance.InDanger() && Solari.IsOwned())
            {
                foreach (
                    var ally in
                    EntityManager.Heroes.Allies.Where(
                        a => DamageHandler.Damages.ContainsKey(a.NetworkId) && a.InDanger()))
                {
                    Solari.Cast(ally);
                    DamageHandler.LastItemCast = Environment.TickCount + 450;
                }
            }

            if (Ohm.IsReady() && Ohm.IsOwned())
            {
                foreach (var objAiTurret in EntityManager.Turrets.AllTurrets)
                {
                    if (DamageHandler.LastTargetTurrets.ContainsKey(objAiTurret.NetworkId))
                    {
                        var turrettarget = DamageHandler.LastTargetTurrets[objAiTurret.NetworkId];
                        if (!turrettarget.IsValidTarget() || !turrettarget.IsAlly)
                        {
                            continue;
                        }
                        Ohm.Cast();
                        DamageHandler.LastItemCast = Environment.TickCount + 450;
                    }
                }
            }
        }
예제 #4
0
        public static void Execute()
        {
            if (Player.Instance.IsInShopRange() || Player.Instance.CountAlliesInRange(Misc.RangeEnemy) < Misc.EnemyCount ||
                Activator.lastUsed >= Environment.TickCount)
            {
                return;
            }
            #region Self

            if (Zhonyas.IsReady() && Zhonyas.IsOwned() && Player.Instance.InDanger(Settings.ZhonyasMyHp) && Settings.Zhonyas)
            {
                Zhonyas.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (ArchengelStaff.IsReady() && ArchengelStaff.IsOwned() && Player.Instance.InDanger(Settings.MYHPArchengelStaff) && Settings.UseArchengelStaff)
            {
                ArchengelStaff.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (FaceOfTheMountain.IsReady() && FaceOfTheMountain.IsOwned() && Player.Instance.InDanger(30))
            {
                FaceOfTheMountain.Cast(Player.Instance);
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Talisman.IsReady() && Player.Instance.CountAlliesInRange(450) >= 2 && Talisman.IsOwned() &&
                Player.Instance.InDanger(30))
            {
                Talisman.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Mikael.IsReady() && Player.Instance.HasCC() && Mikael.IsOwned() && Player.Instance.InDanger(30))
            {
                Mikael.Cast(Player.Instance);
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Solari.IsReady() && Solari.IsOwned() && Player.Instance.InDanger(30))
            {
                Solari.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Ohm.IsReady() && Ohm.IsOwned() && Player.Instance.InDanger(30))
            {
                var turret = EntityManager.Turrets.Enemies.FirstOrDefault(t => t.IsAttackingPlayer);
                if (turret != null)
                {
                    Ohm.Cast(turret);
                    Activator.lastUsed = Environment.TickCount + 1500;
                }
            }

            if (Randuin.IsReady() && Player.Instance.CountEnemiesInRange(Randuin.Range) >= 2 && Randuin.IsOwned() &&
                Player.Instance.InDanger(30))
            {
                Randuin.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            //CC

            if (!Player.Instance.HasCC())
            {
                return;
            }

            if (DerbishBlade.IsReady() && DerbishBlade.IsOwned())
            {
                DerbishBlade.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (Mercurial.IsReady() && Mercurial.IsOwned())
            {
                Mercurial.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            if (QuickSilver.IsReady() && QuickSilver.IsOwned())
            {
                QuickSilver.Cast();
                Activator.lastUsed = Environment.TickCount + 1500;
            }

            #endregion Self
        }
예제 #5
0
파일: Active.cs 프로젝트: spall9/T2N1
        public static void Defensive()
        {
            //Zhonyas
            if (ActiveMenu["Zhonyas"].Cast <CheckBox>().CurrentValue)
            {
                if (Player.Instance.IsDead)
                {
                    return;
                }

                if ((Player.Instance.CountEnemiesInRange(700) >= 1) && Zhonyas.IsOwned() && Zhonyas.IsReady())
                {
                    if (Player.Instance.HealthPercent <= ActiveMenu["Item.ZyHp"].Cast <Slider>().CurrentValue)
                    {
                        Zhonyas.Cast();
                    }
                }
            }
            //Seraph
            if (ActiveMenu["Seraph"].Cast <CheckBox>().CurrentValue)
            {
                if (Player.Instance.IsDead)
                {
                    return;
                }

                if ((Player.Instance.CountEnemiesInRange(650) >= 1) && Seraph.IsOwned() && Seraph.IsReady())
                {
                    if (Player.Instance.HealthPercent <= ActiveMenu["Item.SeraphHp"].Cast <Slider>().CurrentValue)
                    {
                        Seraph.Cast();
                    }
                }
            }
            //Solari
            if (ActiveMenu["Solari"].Cast <CheckBox>().CurrentValue)
            {
                if (Player.Instance.IsDead)
                {
                    return;
                }

                if ((Player.Instance.CountEnemiesInRange(600) >= 1) && Solari.IsOwned() && Solari.IsReady())
                {
                    if (Player.Instance.HealthPercent <= ActiveMenu["Item.SolariHp"].Cast <Slider>().CurrentValue)
                    {
                        Solari.Cast();
                    }
                }
            }
            //Face
            var Ally =
                EntityManager.Heroes.Allies.Where(
                    a => a.HealthPercent <= ActiveMenu["Item.FaceHP"].Cast <Slider>().CurrentValue)
                .FirstOrDefault(a => a.IsValidTarget(Face.Range));

            if (ActiveMenu["Face"].Cast <CheckBox>().CurrentValue)
            {
                if (Player.Instance.IsDead)
                {
                    return;
                }

                if (Face.IsOwned() && Face.IsReady() && Ally.IsValid)
                {
                    Face.Cast(Ally);
                }
            }
        }