private int personalDummyIndex; // The index that represents the respective dummy in DMS for this particular ghost /* Coroutine that takes in a ghost sample index and begins moving to the next sample index by lerping over t. Will increment the ghost sample index and call itself * once t is greater than 1. If the ghost sample index becomes greater than the end slider sample index, will start the ghost from the start slider sample index. */ private IEnumerator MoveGhostToNextSample(int ghostSampleIndex) { if (ghostSampleIndex < sliderFieldScript.GetEndSliderSampleIndex()) { float t = 0f; while (t < 1) { t += Time.deltaTime / speedBandScript.GetSampleRate(); transform.position = Vector3.Lerp(DMS.DS_GetSamplePosition(personalDummyIndex, ghostSampleIndex), DMS.DS_GetSamplePosition(personalDummyIndex, ghostSampleIndex + 1), t); transform.rotation = Quaternion.Lerp(DMS.DS_GetSampleRotation(personalDummyIndex, ghostSampleIndex), DMS.DS_GetSampleRotation(personalDummyIndex, ghostSampleIndex + 1), t); DMS.SFS_AdjustSlider("GhostSlider", ghostSampleIndex, t); yield return(null); } yield return(MoveGhostToNextSample(ghostSampleIndex + 1)); } else { transform.position = DMS.DS_GetSamplePosition(personalDummyIndex, sliderFieldScript.GetStartSliderSampleIndex()); transform.rotation = DMS.DS_GetSampleRotation(personalDummyIndex, sliderFieldScript.GetStartSliderSampleIndex()); yield return(MoveGhostToNextSample(sliderFieldScript.GetStartSliderSampleIndex())); } }
public int SFS_GetStartSliderSampleIndex() { return(sliderFieldScript.GetStartSliderSampleIndex()); }