// Token: 0x060009BA RID: 2490 RVA: 0x0003E504 File Offset: 0x0003C704 private void DrawInstantHitWeapon() { bool flag = Singleton <DragAndDrop> .Instance.IsDragging && ShopUtils.IsInstantHitWeapon(Singleton <DragAndDrop> .Instance.DraggedItem.Item) && Singleton <DragAndDrop> .Instance.DraggedItem.Item.View.ItemClass == this._item.View.ItemClass; this.ProgressBar(new Rect(20f, 120f, 200f, 12f), this._damage.Title, this._damage.Percent, ColorScheme.ProgressBar, string.Empty); this.ProgressBar(new Rect(20f, 135f, 200f, 12f), this._fireRate.Title, 1f - this._fireRate.Percent, ColorScheme.ProgressBar, string.Empty); this.ProgressBar(new Rect(20f, 150f, 200f, 12f), this._accuracy.Title, this._accuracy.Percent, ColorScheme.ProgressBar, string.Empty); this.ProgressBar(new Rect(20f, 165f, 200f, 12f), this._ammo.Title, this._ammo.Percent, ColorScheme.ProgressBar, string.Empty); //this.ProgressBar(new Rect(20f, 180f, 200f, 12f), this._armorPierced.Title, this._armorPierced.Percent, ColorScheme.ProgressBar, string.Empty); if (flag) { UberStrikeItemWeaponView view = Singleton <DragAndDrop> .Instance.DraggedItem.Item.View as UberStrikeItemWeaponView; this.ComparisonOverlay(new Rect(20f, 120f, 200f, 12f), this._damage.Percent, WeaponConfigurationHelper.GetDamageNormalized(view)); this.ComparisonOverlay(new Rect(20f, 135f, 200f, 12f), 1f - this._fireRate.Percent, 1f - WeaponConfigurationHelper.GetRateOfFireNormalized(view)); this.ComparisonOverlay(new Rect(20f, 150f, 200f, 12f), this._accuracy.Percent, 1f - WeaponConfigurationHelper.GetAccuracySpreadNormalized(view)); } }