// Use this for initialization void Start() { if (gm == null) { gm = gameObject.GetComponent <GameManagerTiroLibre>(); } //currentBallStartPosition = ball.transform.position; currentTime = totalTime; timeMillis = 1000f; remainingRepetitions = totalRepetitions; frontPlane = new LegMovements[] { LegMovements.FrontLeftLeg, LegMovements.FrontRightLeg }; backPlane = new LegMovements[] { LegMovements.BackLeftLeg, LegMovements.BackRightLeg }; random = new System.Random(); lastLegMovement = false; lastShiftMovement = false; currentPlatform = ShiftPlatforms.CenterPlatform; if (PlaylistManager.pm == null || (PlaylistManager.pm != null && !PlaylistManager.pm.active)) // playlist active check { mainPanel.SetActive(false); parametersPanel.SetActive(true); } //StartGame(); }
public void NextShiftMovement() { frontLeftLegPanel.SetActive(false); frontRightLegPanel.SetActive(false); backLeftLegPanel.SetActive(false); backRightLegPanel.SetActive(false); leftLegParticles1.Stop(); leftLegParticles2.Stop(); rightLegParticles1.Stop(); rightLegParticles2.Stop(); ShiftPlatforms lastPlatform = currentPlatform; if (lastShiftMovement) { currentPlatform = ShiftPlatforms.CenterPlatform; lastShiftMovement = false; } else { ArrayList values = new ArrayList(Enum.GetValues(typeof(ShiftPlatforms))); values.Remove(ShiftPlatforms.CenterPlatform); currentPlatform = (ShiftPlatforms)values[(random.Next(values.Count))]; lastShiftMovement = true; } if (currentPlatform == ShiftPlatforms.LeftPlatform) { shiftLeftPanel.SetActive(true); } else if (currentPlatform == ShiftPlatforms.RightPlatform) { shiftRightPanel.SetActive(true); } else if (lastPlatform == ShiftPlatforms.LeftPlatform) { shiftRightPanel.SetActive(true); } else if (lastPlatform == ShiftPlatforms.RightPlatform) { shiftLeftPanel.SetActive(true); } avatarPlatform.SetActive(true); switch (currentPlatform) { case ShiftPlatforms.LeftPlatform: { leftShiftPlatform.SetActive(true); centerShiftPlatform.SetActive(false); rightShiftPlatform.SetActive(false); //currentBallStartPosition.x = leftShiftPlatform.transform.position.x; break; } case ShiftPlatforms.CenterPlatform: { leftShiftPlatform.SetActive(false); centerShiftPlatform.SetActive(true); rightShiftPlatform.SetActive(false); //currentBallStartPosition.x = centerShiftPlatform.transform.position.x; break; } case ShiftPlatforms.RightPlatform: { leftShiftPlatform.SetActive(false); centerShiftPlatform.SetActive(false); rightShiftPlatform.SetActive(true); //currentBallStartPosition.x = rightShiftPlatform.transform.position.x; break; } default: break; } lastLegMovement = false; EnableMovement(true); }