public void OnServerStop() { ServerSocketManager s = new ServerSocketManager(IPAddress.Parse("127.0.0.1"), 6969); Assert.Null(s.OnServerStop); s.OnServerStop = () => { }; Assert.IsType <Action>(s.OnServerStop); s.Dispose(); }
public void OnClientReady() { ServerSocketManager s = new ServerSocketManager(IPAddress.Parse("127.0.0.1"), 6969); Assert.Null(s.OnClientReady); s.OnClientReady = socket => { }; Assert.IsType <Action <ClientSocket> >(s.OnClientReady); s.Dispose(); }
public void OnClientDisconnect() { ServerSocketManager s = new ServerSocketManager(IPAddress.Parse("127.0.0.1"), 6969); Assert.Null(s.OnClientDisconnect); s.OnClientDisconnect = s1 => { }; Assert.IsType <Action <string> >(s.OnClientDisconnect); s.Dispose(); }
private Server(IConfiguration configuration) { _configuration = configuration; IPAddress ip = IPAddress.Parse(_configuration["Server:IPAddress"]); int port = Convert.ToInt32(_configuration["Server:Port"]); _server = new ServerSocketManager(ip, port); _simulation = new Simulation(new Infection(), new WorldOptions { Seed = 1234, ChunkSize = 16, WorldChunkWidth = 10, WorldChunkHeight = 4, WorldScale = 30, WorldGenerator = options => new FlatWorld(options) }); }