private void OnScoreUpdated(object sender, ScoreController.ScoreUpdateArgs e) { scoreUpdateStack.Push(e); if (displayCoroutine == null) { displayCoroutine = StartCoroutine(DisplayCoroutine()); } }
private void OnScoreUpdate(object sender, ScoreController.ScoreUpdateArgs e) { if (e.ComboCount > 1) { comboText.alpha = 1; comboText.text = $"{e.ComboCount}x Combo!"; if(hideCoroutine != null) StopCoroutine(hideCoroutine); hideCoroutine = StartCoroutine(HideCoroutine()); } }
private void OnScoreUpdated(object sender, ScoreController.ScoreUpdateArgs e) { scoreText.text = e.CurrentScore.ToString(); }