public void MoveToScan() { var scanner = new ScanView(); scanner.Show(); CloseAction(); }
public void GetToPreviousWindow() { _videoSource?.Stop(); var scanner = new ScanView(); scanner.Show(); CloseAction(); }
protected override void Execute(ScanCharacter msg) { playerCharacterView.gameObject.SetActive(false); scanButton.gameObject.SetActive(false); scanView.Show(_current, () => { scanButton.gameObject.SetActive(true); playerCharacterView.gameObject.SetActive(true); }); }