private void LoadMenu() { BackStack.Push(Load.gameObject); toggle = !toggle; Menu.gameObject.SetActive(toggle); Load.gameObject.SetActive(true); Load.RebuildSaves(); }
private void SaveMenu() { BackStack.Push(Save.gameObject); toggle = !toggle; Menu.gameObject.SetActive(toggle); Save.gameObject.SetActive(true); Save.RebuildSaves(); }