//Create Santa GameObject void CreateSanta() { santa = GameObject.CreatePrimitive(PrimitiveType.Cube); //Create object santa.AddComponent <Santa>(); //Add script to object Santa ss = santa.GetComponent <Santa>(); //Create instance of type Santa and assign it the class Santa from santa Gameobject ss.SetupSanta(0f, 4f, 1.0f, 1.0f, 0.2f, Color.red); //Constructor variables }