private void LateUpdate() { if (!worldLODs[0].Exists) { return; } if (renderMode == ERenderMode.ScreenBuffer) { renderManager.SwapBuffers(); } else { renderManager.ClearRayBuffer(renderMode); } if (renderManager.SetResolution(resolutionX, resolutionY) || LODDistances == null) { // res changed or no lod distances set up LODDistances = SetupLods(worldLODs[0].MaxDimension, resolutionX, resolutionY); } try { fakeCamera.CopyFrom(GetComponent <Camera>()); fakeCamera.pixelRect = new Rect(0, 0, resolutionX, resolutionY); LimitRotationHorizon(fakeCamera.transform); renderManager.DrawWorld(BlitMaterial, worldLODs, fakeCamera, GetComponent <Camera>(), LODDistances); } catch (System.Exception e) { benchmarkTime = -1f; Debug.LogException(e); } }