void Start() { iRemoteService = RemoteServiceBuilder.GetRemoteService(this, _serverIp); cameraPostion = Camera.main.transform.position; bodyPoints = new GameObject[1000]; for (int i = 0; i < bodyPoints.Length; i++) { bodyPoints[i] = Instantiate(refCube) as GameObject; bodyPoints[i].SetActive(false); bodyPoints[i].transform.parent = gameObject.transform; } var localScale = gameObject.transform.localScale; localScale = localScale.Div(new Vector3(22.5F, 22.5F, 22.5F)); gameObject.transform.localScale = localScale; }
public WebServiceProxy() { _restClient = RemoteServiceBuilder.GetRemoteService(); }